Quote:
Originally Posted by SirAlvarex
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If you want the "All Dungeon Challenge", might have to do something like:
1-4 Qeynos Catacombs
4-16 Blackburrow (might be too slow 14-16 tho)
16-25 Upper Guk
25-35 Unrest
35-40 Splitpaw/Mistmoore
-- I did a similar progression as above with my Shaman, except I took a break from 20-30 to do outdoor zones. Unrest Basement was amazing XP from 30-35.
40-50 Lower Guk?/City of Mist/Nurga Maybe?
Then you'd have KC/HS/Seb/SolB till 60
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That is a pretty good list you came up with.
skacat... Not sure if you aware that the more Charisma you have on a Enchanter the better chance the Charm lasts longer. Need to go for like 200 at least to really have a better chance.
Some good Wiki Guides on this page may help you.
http://wiki.project1999.org/Players:Adventure