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#11
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Hook a brother up with a beta invite...im on waiting list =p
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Bob the Broker
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#12
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You and me both citizen + many more haha. The game looks to be amazing with the communication from the dev team to the fans/press is incredibly open, you know what to expect out of the game and the product you are buying. If you enjoy theme parks wild star looks to be the next big one instead of a one month stand. With that said archeage KR is fun as hell and where I will find myself staying unless eqn is truly sandbox.
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[60 Phantasmist] Joystick || [60 Grandmaster] Fetal <Aftermath> | ||
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#13
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Quote:
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#14
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Firefall was a joke. I hated it. If anyone wants my beta account for Firefall, you can have it, for free.
Yes, the best part of Wildstar community so far, the fact that the devs literally talk to you daily, to get ideas for the game, put a lot of them to vote, and put some of them in game. They listen to our concerns, and fix them. Like a big concern was the xp curve around a couple levels was off, and you had to grind quite a bit to get through some levels. They fixed that. There are also a ton of balance issues and bugs they fix all the time. Always a hotfix going in.
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The Few, The Proud, The Dark Elf Cleric
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#15
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Quote:
I'm curious, and this is an honest question, does anything in this game take work or commitment? Any stratification at all? Exclusivity? One thing I worry about, assuming the devs are actually acting meaningfully on player input, is that they will make the game easy as fuck. If you've ever read most MMO forums, complaints about difficulty and timesinks are ubiquitous. I think people underestimate the value of delayed gratification and accomplishment, though. | |||
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Last edited by Ephirith; 06-27-2013 at 07:04 PM..
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#16
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The character models cartoon style is a deal breaker for me.
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#17
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No, they just interviewed the lead game designer yesterday, and he's awesome. He said he wants there to be something to do for every caliber of player, like legit. There is alternate experience at max level as well, and the raids that are already in and tested are awesome, and there are even some open world raids. The raid targets and open world "boss" creatures are dynamic, so they'll get stronger or weaker, depending on how many people are there fighitng them, and the rewards will change.
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The Few, The Proud, The Dark Elf Cleric
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