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#1
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The max hits for pets was not changed. The pets summon by a variable range that now varies the pet stats and max hit, so you will no longer always get a pet that always hits for max.
You will have to pay attention to the pet's max hit, to see if you got the max level pet now. Just to save you some time researching, pet max hits vary by 2 per level. If you have a pet that is max level, hitting for 40, the worst case min level pet would hit for 32. This is just like live was back in classic. If the pet is say more than level 10, the HP vary by 20 per level, at lower levels it varies a bit less. These are values I found while researching how classic pet variance was. They were not huge differences, but the varied, so I tried to emulate the same sort of variance. Haynar | ||
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Last edited by Haynar; 07-05-2010 at 06:39 PM..
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#2
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#3
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The shovel focus, does not give the huge bonus it did before. Nor do any of the other low level focus items. They were hugely overpowered. For that matter, they were not even level limitted. The way it was coded, having any focus item, you got the max focus. Any focus, was always the same. But hey. The low level focus, should make your pet bigger now too. Thats kind of like driving a big truck now, right? Sorry for the nerf mages. But I was really had the intent of only trying to get the staff of elemental masteries working right. Then when I got in the code, I found that there was only one hard coded level of focus. Haynar | |||
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#4
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My mistwalker pet doesnt even attack at all, only bashes/kicks for 10-16 and only procs blue con pets now, no evens or yellows.....makes me a sad Mistwalker wielder=(
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#5
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As some have pointed out, the variance in stats and damage of pets doesn't really nerf anything but money for mages and time farming bone chips for necros. Those who want to level up most efficiently will chain summon until they get a max level pet. The necessity of doing so was counter-balanced with pet cannibalization in classic. Apparently, pet cannibalization not functioning as it did is a known deviation from classic, yet it was also left out of the patch that forces chain summoning of pets for max efficiency. It seems to me like this change was rushed for some reason. I don't understand why the entire thing wasn't held off until ALL of it was ready to be patched in. | |||
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Last edited by Kiwaukee; 07-06-2010 at 12:36 AM..
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#6
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There were complaints, that the higher level pet focus items for mages had no advantage over the low level items. That is what I was investigating. My investigation led me to determine that pet level variance was not "classic" and the pet focus items were not "classic". I bowed to the complaining mages, and fixed the higher level mage focus items, so they are useful. Be careful what you ask for. You might actually get it. Haynar | |||
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#7
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<3 Haynar.. haha I was the mage complaining about the focus item issue in this case - I just wanted my raid focus staffs to be useful :P glad to see this has been made more like to classic, even if it is a nerf on my class. | |||
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#8
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__________________
Clops 3X Warrior
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Last edited by Cronoclops; 07-06-2010 at 03:20 AM..
Reason: because it's late and I'm a tard
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#9
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#10
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