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  #11  
Old 06-18-2013, 12:25 PM
Messianic Messianic is offline
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My necro spent most of his time soloing in OT from 34-40. I didn't find resists to be any more burdensome than any other zone across all mob types, as long as I stuck to low blues.

However, when my Ranger was soloing WW Giants and occasionally went to sell at the Iksar Vendor in the lower level area of OT, I found snaring/rooting succulents to be an absolute pain in the butt. Everything else was entirely fine.

That's why I say provide the specific mobs and the number of resists for each.
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  #12  
Old 06-18-2013, 01:49 PM
Bubbles Bubbles is offline
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Quote:
Originally Posted by Hex [You must be logged in to view images. Log in or Register.]
You ever tried to Snare a Rhino IRL?
Heh.
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  #13  
Old 06-18-2013, 03:47 PM
cliveceps cliveceps is offline
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It's harder to root succulents because they are a plant and plants already have roots, therefore it is harder to attach roots to something that already has roots.

(broscience)
  #14  
Old 06-18-2013, 04:24 PM
Scior Scior is offline
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Having soloed 33 to almost 38 so far as a necro the rundown is like this. Maybe 1 resist per mob, snare/Fear/DoT equally. Then one out of 10-12 mobs, doesn't matter if it is a succulent or cocatrice, or tiger or rhino, about 1 out of 10-12 mobs will resist everything. I will literally burn an entire bar of mana trying to fear or snare or land a dot, and just simply cannot. I have counted upwards of 13 resists in a row, frequently these mobs are in the average or 7-10 resists depending on what I try to cast on them. BTW I am only reffering to blue con mobs.
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  #15  
Old 06-18-2013, 04:48 PM
kaev kaev is offline
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Quote:
Originally Posted by Scior [You must be logged in to view images. Log in or Register.]
Having soloed 33 to almost 38 so far as a necro the rundown is like this. Maybe 1 resist per mob, snare/Fear/DoT equally. Then one out of 10-12 mobs, doesn't matter if it is a succulent or cocatrice, or tiger or rhino, about 1 out of 10-12 mobs will resist everything. I will literally burn an entire bar of mana trying to fear or snare or land a dot, and just simply cannot. I have counted upwards of 13 resists in a row, frequently these mobs are in the average or 7-10 resists depending on what I try to cast on them. BTW I am only reffering to blue con mobs.
The pseudo-random number generator here on p99 is very "special". Streaks of silliness, both good and bad, happen with amazing frequency. This helps tradeskillers, if you're ready for it can get string of skill-ups with successes at expensive low odds combines. It totally sucks trying to solo a class like Warrior, the fight you win with that lucky streak of crips is worth only a tiny fraction of the XP you lose on the fight where you stop hitting the mob when it's at 40% and you go from 90% to dead with nothing but red for melee spam. Likewise, given the low chance of a fizzle on any given cast, the frequency with which you get 2, 3, or even more consecutive fizzles is absurd.

As for resists, overall it seems v similar to what I remember of live. Vs. high blues it's risky to rely on root, vs. even/yellow the risk becomes severe. If you must rely on root, either restrict yourself to low blues or bring an enchanter buddy to tash the mobs.
  #16  
Old 06-18-2013, 05:05 PM
Sarius Sarius is offline
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I found this weirdness for melee last night. I was soloing a red con picklaw warrior and I had to FD when I was at 9% and he was at 60% (after a successful mend). I tried the same exact mob 7 minutes later and killed him with 50% health left without burning mend. I think that max hit and encounter variability are a little odd.
  #17  
Old 06-18-2013, 06:06 PM
Kylenorr Kylenorr is offline
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I think the best bet for me is come back in 2-3 levels. High blues is just not worth it right now. Any suggestions for 30 druid doing root/rot technique?



place that is...
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Last edited by Kylenorr; 06-18-2013 at 06:06 PM.. Reason: i'm dumb
  #18  
Old 06-18-2013, 06:17 PM
Sarius Sarius is offline
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I always loved SK. The Aviak Avocets and Harriers should still be good zip as well as the Gnolls at the spires. You could also try to solo in Splitpaw up to the double doors, I this there are only two double spawns that need to be split. HH Keep top floor goblins or guards would be a possibility with a nice ZEM. I think kedge entrance trash might be around level 30 also, but that is a riskier bet. The WW giant fort ad brute caves might be worth checking out too.
  #19  
Old 06-18-2013, 09:37 PM
Leddy Leddy is offline
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At level 36 I've had issues with Ensnaring Roots on mobs in OT.
Ensnare works 90% of the time though.
  #20  
Old 06-18-2013, 10:20 PM
Messianic Messianic is offline
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Quote:
Originally Posted by Kylenorr [You must be logged in to view images. Log in or Register.]
I think the best bet for me is come back in 2-3 levels. High blues is just not worth it right now. Any suggestions for 30 druid doing root/rot technique?

place that is...
Giant Skels in Rathe mts. My wizard did them up to 34. Some will light blue out at 32 and more at 33, but it's still good exp. You can also do WW Forest Giants...Not sure how difficult they'll be for you at 30. Been a long time since I fought them. Chance for a forest loop, tho...

Alternatively, group in HK and kill gobbos or group in MM...
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Quote:
Originally Posted by Dumbledorf View Post
I'll look into getting it changed to The Secret Order of the Silver Rose of Truth and Dragons.
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