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  #11  
Old 05-30-2013, 11:05 AM
Samoht Samoht is offline
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Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
people being NICE
FTE attempt to steal + train happens to be very nice
  #12  
Old 05-30-2013, 11:08 AM
getsome getsome is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]

Where in that day of casual raiding was there cause for any of your members to be upset about anything at all? Why are you talking in this indirect "Hey so-and-so, stop being jerks" tone when there are only examples of people being NICE in the entire story you told?

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having your raid wiped by Inny when you are in the Church and 20 man hours of time wasted. I would have a sour taste as well, if I went up to hate to farm armor late in the night and had my time wasted by a guild that should easily be able to engage inny without wiping the entire zone.
  #13  
Old 05-30-2013, 11:09 AM
Tecmos Deception Tecmos Deception is offline
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Who was stealing anything? Trains aren't cool, but this one almost certainly wasn't malicious and, ya know, they happen.

But I guess it's not like TMO (or anyone with half a brain) expects people to remember the 10 nice things that happen when 1 relatively lame thing happens too.
Last edited by Tecmos Deception; 05-30-2013 at 11:11 AM..
  #14  
Old 05-30-2013, 11:11 AM
getsome getsome is offline
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should rescind the rule on pulling VS out of his room.

a consistent rule set would be good for everyone.
  #15  
Old 05-30-2013, 11:15 AM
HallygukRZ HallygukRZ is offline
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@Tecmos: You don't see what I am getting at? I've been on the other side of the coin in Wudan, my old guild on RZ. We did have races, we did have a fair share of top-guild drama - but we also communicated with whatever guild was in the zone we entered.

I see the different angles and I don't want to offend TMO. Heck, I call quite some members my friends. And when I recreated Wudan here on p99 and we started raiding I had very good talks with quite a few officers.
But if you are a member from Europa, this is what happened in Hate:

1. Inny is up: Yay we might see him for once.
2. Inny starts his Deathtouch and a quick /who reveales 20+ TMO zoned in without any notice.
3. We get Inny and 10+ mobs in camp and wipe.
4. We wait 40-50 minutes at bindspot while guildleader is talking to TMO leader.
5. We get rezzed. That is the least to expect if some guild trains you. You still lost 40-50 mins of your time.
And the chance to see Inny for once.

The solution to this? Better communication between guild leaders/officers.
And Velious I guess, so the forces can spread. Rotation like for PoSky is also nice.
But again, that would need better communication.
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Hallyguk Zek <Europa> Officer and Ogre Oracle
Spirit luvin' and Slayer of the Sleeper Kerafyrm.
Formerly known as: Hallyguk Knochenbrecker
Level 65 Shaman of Wudan on Rallos Zek
Last edited by HallygukRZ; 05-30-2013 at 11:21 AM..
  #16  
Old 05-30-2013, 11:16 AM
Samoht Samoht is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Who was stealing anything?
europa first in force to inny, TMO leap frogs them and tries to FTE steal while training them. they managed to wipe europa, making FTE irrelevant. then they CR faster and get the kill while europa is still dead.

so so nice.
  #17  
Old 05-30-2013, 11:20 AM
Ele Ele is offline
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Quote:
Originally Posted by Enslaved [You must be logged in to view images. Log in or Register.]
It's pretty fucking sad when GMs go around declaring rules for engagements that only the completely disadvantaged people follow for fear of getting banned, when TMO is seemingly immune.

Now I would like Ele to link exactly where that rule was rescinded or changed.
Here ya go, from Sirken himself that pulling Inny to zone in is fine.

http://www.project1999.org/forums/sh...ht=inny+engage

Quote:
Fri Jan 04 20:54:24 2013] Sirken tells the guild, 'GM Sirken here'
[Fri Jan 04 20:54:40 2013] Sirken tells the guild, 'I dont want to explain the same things 100x, so here goes'
[Fri Jan 04 20:55:02 2013] Sirken tells the guild, 'Different mobs = different situations'
[Fri Jan 04 20:55:23 2013] Sirken tells the guild, 'People pull inny to ent. whereas every sits on trak spawn spot for ft '
[Fri Jan 04 20:55:38 2013] Sirken tells the guild, 'So thats why dam is required for inny and not trak'
[Fri Jan 04 20:55:58 2013] Sirken tells the guild, 'Theres no conspiracy, its common sense based on what we can see in the logs'
  #18  
Old 05-30-2013, 11:23 AM
Tecmos Deception Tecmos Deception is offline
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This thread.

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  #19  
Old 05-30-2013, 11:26 AM
Ele Ele is offline
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Quote:
Originally Posted by Enslaved [You must be logged in to view images. Log in or Register.]
This is an explanation as to why DAM vs FTE is required on Inny. It says nothing about pulling to zone, except that "people do it"?? Whatever the FUCK that is supposed to mean.

It is basically a testament to the fact that TMO gets to ignore whatever rules they wish, when they wish.
Ask him yourself if it will make you happy, the GMs have seen and know about at least 3 different guilds pulling Innoruuk/Maestro to zone in since Ambrotos stepped down as GM.

A lot of GM rulings come down in game with no corresponding stickied thread updates.
  #20  
Old 05-30-2013, 11:35 AM
falkun falkun is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Who was stealing anything? Trains aren't cool, but this one almost certainly wasn't malicious and, ya know, they happen.
Last I checked trains were also against the rules. Europa was also at church, which means an intelligent raid force would have been able to move to ramp and engage Inny at ramp/upstairs with few adds.

Lets draw you a picture, because pictures are awesome. Before you move to Church, the raid has already cleared the buildings boxed in red. After those buildings are clear, the raid usually follows one of the two green lines to move to church camp. Since both green lines go right by the ramp and would aggro anything on the way, the only mobs between the ramp and the zone-in after a raid has moved to church are the pathers (which respawn faster and there are only 2-3).

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Now I also know a L60 (which basically constitutes TMO's entire raid force) can go up the ramp without aggroing any of the "Organ Halls" guards just NorthWest of the Ramp.

So besides 2-3 pathers, and 1-3 pulls worth of upstairs mobs, TMO should be able to kill Inny at/on the ramp or in his lair without training anyone. With FE not contesting (according to Europa), TMO had ample time to complete these 1-3 pulls. If I were Europa, I'd be mighty pissed off as well.

I agree with Europa, communication could have saved everyone time, but we all understand how pixels drive interactions on this server. Grats TMO on Inny.
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