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#1
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Yep I have to say I agree... if I see a cash shop for any kind of gain I run a mile. I'd rather everyone paid a $8-$10 subscription a month and have the game fair - and it gets rid of a lot of toxic players at the same time (see - League of Legends etc)
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#2
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Yeah I normally automatically quit any game I try that has cash shops. This is a bad way to ruin the immersion in game for me.
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#3
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I dislike even a cosmetic cash shop. I remember in WoW when they released that $25 Celestial Steed mount, I went to orgrimmar and everyone was fucking riding one. People were making fun of them and the typical response was: "LAL dont b mad bcuz ur 2 poor to afford 1 of these sick mounts raufelmao". Like most mounts, this one wasn't even a trophy signifying any kind of accomplishment or hard work... I'm reluctant to use the word 'immersion' after it's been meme-tized, but yea, ruined my immersion.
And that was the day I lost my faith in the invisible hand of human rationality. | ||
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#4
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#5
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Is there a way to please everybody so that nobody has bad feelings? Keep in mind I long played Eq even though I had bad feelings. So maybe it's not game breaking. However, I'm not playing it anymore. In fact, I'm playing a fairly hardcore game right now named Wurm Online. But even in that game players can purchase silver and silver can purchase most everything in the game; including labor. However, players still have to work and organize things. The game doesn't overly favor rich players. I'm sure with time it could. If the rich players start to become too common then the developers will want their money.... A good example of a game that became too expensive is Entropia Universe.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 05-01-2013 at 02:01 PM..
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#6
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#7
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The idea is to make a game that works for every person, rich and poor, all walks of life. Why? Money. You want their money. A game that works for the most people will get you the most money. The irony is of course that 80% or more of the money is in the top 20% of income earners. In fact, 1% of income earners constitute about 30% of total net worth. So if games start to tap into the top income earners, it's a given that they'll favor them. The trick will be not losing the poor players.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 05-01-2013 at 02:10 PM..
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#8
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#9
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#10
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Sorry, for a second I thought I was reading a thread on the P99 boards where people were looking down on paying money for specific items.
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Itap <Super Friends> - Officer | Mentor | Boner | (ded again for now)
Maybach Music - <Imaginary Friends> | ||
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