#11
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i love you for the AC changes!!! <3 <3
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[50 Warrior] Rumzuck Umbatsch (Ogre) <Remedy> [34 Druid] Vito Corleone (Wood Elf) <Europa> [35 Necromancer] Torak (Dark Elf) <Europa> [13 Shadow Knight] Rumzerg (Dark Elf) <Europa> EQEmuLauncher Have your files up to date, switch between servers nice and easy, and more! http://moestaverne.com/ | ||
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#12
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Or you like that we are trying to fix AC to be more useful? The more feedback we get, the sooner the AC changes will go live, or be adjusted so they can go live. Haynar | |||
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#13
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and the difference is great, the mobs dont hit for their max dmg all the time, but still do once in a while, i didnt test too much yet (only this one test) but so far i like it VERY much! gonna do some more testing on other classes aswell soon.. and of course the lord in uguk had a ghoulbane! [You must be logged in to view images. Log in or Register.]
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[50 Warrior] Rumzuck Umbatsch (Ogre) <Remedy> [34 Druid] Vito Corleone (Wood Elf) <Europa> [35 Necromancer] Torak (Dark Elf) <Europa> [13 Shadow Knight] Rumzerg (Dark Elf) <Europa> EQEmuLauncher Have your files up to date, switch between servers nice and easy, and more! http://moestaverne.com/ | |||
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#15
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i did the ac testing too on some green mobs /lb / blue ones. i def got hit less from green ones , never had a max hit from lb ones and def had way less max hits from blue ones . then i died in srotemple by hailing the shit outz of the effreti . haha . he even missed me some times !
yin (50 nec) | ||
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#16
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XP penalties? Yes, should match what is posted to the FAQ (ie: no more Ogre Warriors leveling faster than Halfing Rogues) XP in groups? Yes, no one should ding 11 levels for 1 kill in a group [You must be logged in to view images. Log in or Register.]
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-Bumamgar
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#17
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By mentioning XP penalties do you mean you are tweaking them, not getting rid of them? XP in groups? In what group do you ding 11 levels for one kill?! Sign me up, baby! | |||
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#18
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short answer: Test the AC changes. Exp tweaks were coupled with the AC changes for test because it has global affects. Make sure exp is not exploitable. (if you notice huge gains for some reason, or huge losses, this is what we're looking for) :P | |||
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#19
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The AC changes work well. there was a noticeable change from me killing in ecommons with my armor on and than with it off. I killed two pumas with armor and 2 without I then tested this on the actual server there is now a noticeable diffrence ac will block the atack and even lower it. xp thing dunno don't have a orge or halfling sorry
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#20
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I never had a problem with AC on my bard and I do not welcome changes to AC mitigation.
In all likelihood I'm entirely alone in thinking this so you can just delete this post and pretend like there are no dissenters. | ||
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