Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 03-10-2013, 10:19 AM
Estu Estu is offline
Planar Protector

Estu's Avatar

Join Date: Jul 2010
Location: Massachusetts
Posts: 1,994
Default

Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Estu, you have been on here longer than I have. What are you going to do with a Mage with NO pet when they don't get any Root, Snare or Fear. How many places can you hunt at that only have single mobs to pull??

I understand your point about getting full XP, but then you are hanging your ass out a lot of times with no pet up with a mob beating on you as a Mage and you can't cast a new pet, sounds like either death or gate hell all the time. The pet nerf just killed a Mage solo as far as I am concerned. I mean its not the end of the world but the ONLY thing a Mage has really going for them is their pet. And the Devs pretty much wiped out that that function on them.
First of all, the pet nerf is how pets were in classic, so I don't understand arguing against it when this is a classic server. Second, you can always hunt outdoors, where you can easily avoid adds, or you can hunt indoors as you would have before and eat the 50% penalty - saying that it killed mages solo is IMO hysterical. Third, this.
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue
Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid
Need a port or a rez? Hit me up on IRC!
  #12  
Old 03-10-2013, 11:09 AM
webrunner5 webrunner5 is offline
Planar Protector

webrunner5's Avatar

Join Date: Nov 2011
Location: Oxford, Ohio
Posts: 4,091
Default

Well you can play your Wizard and I will play my Druid. Fair enough. Neither of us playing a Mage now. Enough said.
  #13  
Old 03-10-2013, 11:18 AM
Estu Estu is offline
Planar Protector

Estu's Avatar

Join Date: Jul 2010
Location: Massachusetts
Posts: 1,994
Default

Quote:
Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Well you can play your Wizard and I will play my Druid. Fair enough. Neither of us playing a Mage now. Enough said.
I never played a mage all that much TBH, boring class [You must be logged in to view images. Log in or Register.]. Not that wizard is much better in that respect. I do have a lowbie mage though, so I have played mages after the nerf.
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue
Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid
Need a port or a rez? Hit me up on IRC!
  #14  
Old 03-10-2013, 05:34 PM
Sithel1988 Sithel1988 is offline
Sarnak

Sithel1988's Avatar

Join Date: Sep 2011
Posts: 347
Default

the xp pet nerf only effects jews. cause only they are jew enough to notice the small amount of xp difference. like the lvl 11 necro i saw the other day looking for an xp rez.....at lvl 11.
  #15  
Old 03-10-2013, 09:44 PM
renegadeofunk renegadeofunk is offline
Sarnak


Join Date: Jul 2010
Posts: 353
Default

Well this thread took an unexpected turn
  #16  
Old 03-10-2013, 11:35 PM
planeofdreams planeofdreams is offline
Kobold

planeofdreams's Avatar

Join Date: Apr 2011
Posts: 129
Default

Quote:
Originally Posted by renegadeofunk [You must be logged in to view images. Log in or Register.]
Well this thread took an unexpected turn
Hardly unexpected, this is the internet. All threads move towards antisemitism eventually.

On Topic: At level 51 now I do more than enough damage to outdo my pet as a necromancer, and solo exp was better than grouping the whole way up. The only benefit to grouping on a necro is the security of having other people at your back for slow but regular exp. Just manage your pet with the commands and the pet nerf basically disappears. On the other hand, I think the others are correct that this affects mages worse than necros.
  #17  
Old 03-11-2013, 06:14 AM
Vladesch Vladesch is offline
Kobold


Join Date: Jun 2010
Posts: 181
Default

Quote:
Originally Posted by stonez138 [You must be logged in to view images. Log in or Register.]
If you think that is true then you're doing it wrong.
Put up or shut up as they say.
  #18  
Old 03-11-2013, 07:08 AM
Nagash Nagash is offline
Sarnak

Nagash's Avatar

Join Date: Feb 2010
Posts: 478
Default

I played necro, mage and chanty on the server and each class has ways around it:

- Necro: root + dot the mob until he's <50% hp the resume usual method. THis requires level 34 (for root) but you can "prepare" several mobs at a time

- Chanty: charm a mob, stick it on another one of equivalent strength. When both are almost dead, break charm and finish 2 mobs for 2x full xp

- Mage: using any pet, chain a new pet when the mob is almost dead (ideally but not necessarily in run away mode with no risk of add), blast the mob to remove 51% of its remaining life and send your pet for the kill. Full xp. It does cost a lot of mana but did you really expect to keep this blue bar full all the time?

- I've heard that if you are grouped with someone andd in the same zone, the penalty goes away but then I've heard reports of it being fixed so can't confirm either as I tend to solo most of the time due to erratic log time

- Shaman: my time playing a shaman on Live is way too far but I doubt your pet can do more than 1/2 the damage on your target. If it does, stick to the necro method

- SK: if your pet does more than 1/2 the damage on your target, you are doing something horribly wrong. You can either learn to play your class (or learn where the auto attack button is) or log off, select "Create a new character" and reroll as one of the classes above.

In a nutshell, this is a PITA but there are ways around it so don't let that deter you from playing your favorite class.
__________________
Quote:
Originally Posted by Harrison View Post
Geometry is a design of the zionist alien agenda to keep the illuminati on top
http://25.media.tumblr.com/ab9521a00...4dqyo1_250.gif
Last edited by Nagash; 03-11-2013 at 07:10 AM..
  #19  
Old 03-11-2013, 02:18 PM
SCB SCB is offline
Sarnak


Join Date: Jul 2010
Posts: 459
Default

Quote:
Originally Posted by Vladesch [You must be logged in to view images. Log in or Register.]
Put up or shut up as they say.
Hint: instant-cast Circlet of Shadows + Undead charm.
  #20  
Old 03-11-2013, 05:38 PM
Gadwen Gadwen is offline
Fire Giant

Gadwen's Avatar

Join Date: Dec 2009
Posts: 522
Default

Newbie mages you can thank all the AFK levelers in the early days for your solo nerfage.

But I have a real question, lets say a necro and mage are duoing, does a single pet need to do 50% dmg to impact exp or would both pets damage be added together?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:41 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.