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#11
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#12
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![]() It would seem that the math is wrong, because normal experience should be considered 1.0, penalties are beneath that...
So as a troll sk, it should be .6 x .8 = .48, which to me, means a 52% penalty, and not 68%. Quote:
Halfling rogue would be 1.05 x 1.09 = 1.1445 or a 14.4 (or 14.5)% bonus. Troll Warrior would be .8 x 1.1 = .88 or a 12% penalty. Ogre Warrior would be .85 x 1.1 = .935 or a 6.5% penalty. Barbarian Warrior would be .95 x 1.1 = 1.045 or a 4.5% bonus. Troll Shadowknight would be .8 x .6 = .48 or a 52% penalty Ogre Shadowknight would be .85 x .6 = .51 or a 49% penalty. I think you get the idea. If this is wrong, please correct me because as far as I am concerned, bonuses go ABOVE 1.0, and penalties go BELOW 1.0 and you're supposed to multiply the numbers together and the difference between the two numbers compared to the neutral 1.0 should be the penalty or bonus percentage.
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#13
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![]() complete a level = L^3 * C * R * H
R = Barbarian 105 Dark Elf 100 Dwarf 100 Erudite 100 Gnome 100 Half Elf 100 Halfling 95 High Elf 100 Human 100 Iksar 120 Ogre 115 Troll 120 Vahshir 120 Wood Elf 100 C = Bard 14 Beastlord 14 Cleric 10 Druid 10 Enchanter 11 Magician 11 Monk 12 Necromancer 11 Paladin 14 Ranger 14 Rogue 9.05 Shadow Knight 14 Shaman 10 Warrior 9 Wizard 11 H = 1-29 1.0 30-34 1.1 35-39 1.2 40-44 1.3 45-50 1.4 = L^3 * C * R * H DE Clr = 10^3 * 10 * 100 * 1 = 1,000,000 xp to go from lvl 1 to 10 Troll SK = 10^3 * 14 * 120 * 1 = 1,680,000 xp to go from lvl 1 to 10 the difference is 680,000 which would mean the troll needs 68% more exp to lvl then the DE cleric. | ||
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