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Old 03-04-2013, 01:23 PM
Shinko Shinko is offline
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Wait someone do the math what the maximum time a mob could spawn ...
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  #2  
Old 03-04-2013, 01:36 PM
Frieza_Prexus Frieza_Prexus is offline
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I wonder if someone's going to take a hit out on me now.

:|
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Old 03-04-2013, 01:39 PM
Sirken Sirken is offline
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the idea (and i could be wrong, Rogean please correct me if i am) is that if the variance is shortened it will increase the # of players poopsocking.

whereas, with the variance having a chance to reset, players are less likely to poopsock knowing it could be 6 hrs up to 30hrs until pop.

ultimately it's up to the players to decide how they wish to spend their time, you will always have guilds using trackers, but i expect to see a lot less of 100 people on VS or on trak or on any other raid mob spawn spot, because it adds a higher sense of randomness to when the pop will happen

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Old 03-04-2013, 01:44 PM
Ele Ele is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
ultimately it's up to the players to decide how they wish to spend their time, you will always have guilds using trackers, but i expect to see a lot less of 100 people on VS or on trak or on any other raid mob spawn spot, because it adds a higher sense of randomness to when the pop will happen

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Old 03-12-2013, 06:50 AM
Clark Clark is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
the idea (and i could be wrong, Rogean please correct me if i am) is that if the variance is shortened it will increase the # of players poopsocking.

whereas, with the variance having a chance to reset, players are less likely to poopsock knowing it could be 6 hrs up to 30hrs until pop.

ultimately it's up to the players to decide how they wish to spend their time, you will always have guilds using trackers, but i expect to see a lot less of 100 people on VS or on trak or on any other raid mob spawn spot, because it adds a higher sense of randomness to when the pop will happen

<3
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  #6  
Old 10-17-2013, 02:06 PM
Motec Motec is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
the idea (and i could be wrong, Rogean please correct me if i am) is that if the variance is shortened it will increase the # of players poopsocking.

whereas, with the variance having a chance to reset, players are less likely to poopsock knowing it could be 6 hrs up to 30hrs until pop.

ultimately it's up to the players to decide how they wish to spend their time, you will always have guilds using trackers, but i expect to see a lot less of 100 people on VS or on trak or on any other raid mob spawn spot, because it adds a higher sense of randomness to when the pop will happen

<3

you were wrong.

change it. this is retarded.
  #7  
Old 10-22-2013, 11:46 AM
Fael Fael is offline
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Explain how he was wrong. Whether you agree with his stated purpose, what was done (increased variance) achieved a greater degree of the stated purposes (less sock).

Proposition #1: If the variance is shortened it will increase the # of players poopsocking.

Here you argue that a smaller window would decrease or not change the amount of players on a given spawn point at a given time. Such a position is not logical, because in fact the pay out chances for standing on spawn point increases over time when the window is set. At a certain point it becomes economical to sit 100 people on a spawn point. This is logical and this is what happened in the last 24 hours regularly.

Proposition #2: With the variance having a chance to reset, players are less likely to poopsock knowing it could be 6 hrs up to 30hrs until pop.

Irrefutable fact, there is dramatically less poopsocking now than before the change. Has there even been a trackanon poop (outside of FE jugg farming) since? For a span there, it seemed there was a trak poop sock with 100+ on spawn once a week for several months.

Proposition #3: i expect to see a lot less of 100 people on VS or on trak or on any other raid mob spawn spot, because it adds a higher sense of randomness to when the pop will happen.

Irrefutable fact. You can't argue otherwise unless you're capable of blocking out reality to stay strong in your position--the kind of person who watches sean hannity or bill mayer (other than for his humor).


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Last edited by Fael; 10-22-2013 at 11:54 AM..
  #8  
Old 10-22-2013, 04:44 PM
Splorf22 Splorf22 is offline
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I think it depends a lot on what you call poop socking. People are still at their computers waiting for the mob to spawn, they just aren't actually logged in.
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Old 10-22-2013, 12:55 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
you were wrong.

change it. this is retarded.
No you are.
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Old 03-04-2013, 03:10 PM
Raavak Raavak is offline
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I love it. I utterly hate poopsocking, and hate feeling totally compelled to do it in order to compete, because once one group starts doing it you have to get there and do it yourself if you want a shot.
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