#11
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Swarm kiting by means of DoTing the mobs down DOES work. It is just charm swarming that does not work here.
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#13
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AoE kiting = work.
Swarm kiting = doesn't work. I'm pretty happy with the way bards function here, there are some slight song issues, and things such as a song buff bar still exist, but I believe most of it is being worked on, and there are no serious issues that would prevent me from playing my bard. | ||
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#14
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Have to agree with all that was said so far. No swarm kiting makes me sad, as it would be used, but other than that and spell bar dropping things are fine.
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#15
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Quote:
*Except where it wasn't. | |||
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#16
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So it seems my class has been decided, hope they fix swarm kiting and the casting bar thing though. Does the casting bar go away for other classes too? And what about with clicky items?
Everyone is just joking about no red box, right?? | ||
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#18
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Quote:
If you want a list of all the Bard issues that currently exist, this thread I made is pretty thorough: http://www.project1999.org/forums/sh...ad.php?t=39422. As you can see about 90% of those issues are extremely minor. I think you'll find that Bards still have the same "magic" that they used to back in the day.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#19
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The thing that makes me laugh about this, and something that iirc isn't classic although it is possible th bug wasn't in till later, however it is still in live since at least PoP where i remember using it most. But if you lulled a mob twice it would be permanently lulled until it died or zone reset. Was fun logging in an hour early to lull everything on a path for people then jsut walk through =). And again it's still on live, they have been made aware but haven't fixed but this game was able to block that, makes me laugh.
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#20
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Quote:
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Last edited by weald; 06-27-2011 at 09:56 PM..
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