#11
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So rampage is a full round of melee, including offhand. Would prefer some logs to support this. Shouldn't be too hard to find.
And I'm still also assuming Flurry is only an extra mainhand round, and not a full quad (Mobs would hit 8 times at once during a flurry if that was the case).
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#12
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Quote:
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#13
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Avatar of War is a bad example. His normal attack timer can trigger twice in one second.
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#14
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Also.. You died twice? Bad log.
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#15
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Was from an EQCleric heal bug thread so yea. Was best I could find from era :/.
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#16
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#17
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Dual wield - chance for 4 attacks plus kick/bash Non Dual wield - chance for 2 attacks plus kick/bash Same for Flurry Quote:
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Last edited by Treats; 03-06-2014 at 06:01 AM..
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#18
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Fantastic and all, but I think Rogean is looking for evidence in era.
He raided up til the most recent few expansions as a tank. He knows how rampage works. He just wants proof IE log or screenshots from back then.
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#19
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I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#20
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How does a zoneline fix rampage order?
Also I thought to tormax and guards ran at like selo speed how you pull that so far | ||
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