#11
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p99 isn't classic, seek help OP
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#12
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This is pretty useful news, don't see why it should be in the rants forum. P99's channeling has been 'placeholder' for so long I imagine a lot of folks have forgotten what the original game was like for fresh casters.
Where'd you source the new values from? Danth | ||
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#13
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I'm just posting it here to flame cd288 or whatever his name is. Guy has haunted me anywhere I post trying to discredit the idea that Enchanters should be nerfed. There is a large list of provably unclassic Enchanter things that should be nerfed but I set those aside to focus on channeling as I feel it will be the biggest nerf to Enchanter and beyond and therefore the most important. | |||
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#14
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Fairly impressive team effort there, thanks for the work. I remember the pain of trying to cast spells at low levels in the original game. It'll be interesting to see this in action assuming the P99 admins decide to utilize it. Even remembering "how it was" I expect I'll need a bit of time to adjust after 12 years of P1999.
Danth | ||
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#15
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Idk so enchanter is going to be gimped and isnt going to be fun anymore. Why would anyone want to level a gimped class? Who's going to fill in the void that the now-useless enchanter will leave behind?
__________________
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#16
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I laud the premise of increased difficulty because that was one of my most cherished (and rage driven) memories of classic EQ. On p99 though where virtually nothing is classic, caster channeling capability isn't exactly OP when you look at elephants in the room like melee. I don't see how nerfing casters pre-Luclin when they _finally_ get some love is the most appropriate course. I'm not necessarily saying anything should be nerfed (except mages and their easy af epic) but casters aren't really it. Yes, I get it, insert enc OP af meme, I've got one of those, too. If you want more difficulty, why not just make the mobs an order of magnitude more unclassically difficult than they already are? Maybe some sort of blood moon event where mobs will just utterly rek you.
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#17
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I'm pretty sure evidence exists that item recharging isn't supposed to work like it does here. I saw it in a thread before but the bug thread is just ignored and then people wonder why we have to nerf items for raiding or whatever. Too many overpowered non-classic mechanics are being ignored and instead we're introducing non-classic mechanics intentionally to try to account for the players being too powerful. | |||
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#18
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In other words make the game harder for the player in a classic sense and then the justification exists to make mobs more like classic as well. No one is going to accept even easier mobs, raids, etc if players are left as unclassically overpowered as they currently are.
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#19
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And I solo. Just because "everyone says you must charm" doesn't mean you have to charm. | |||
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#20
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