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#1
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#2
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![]() ForumQuester class real EZ
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#3
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![]() As a new player myself (brand new) I find that I'm drawn at the moment to Magician or Druid. I see Druid often stated as being a good beginner class but then I also see that it's not really wanted in groups, and the "quad kiting" thing sounds pretty difficult to do. Magician has a pet that can tank for them (reminds me of a Voidwalker in WoW) but there's the 51% damage thing for full XP and from what I'm reading Green doesn't have a pet bar so you have to use macros and like target your pet periodically to see its life and get it to do things? So I'm not sure about that either.
Necro sounds fun because I've liked a Warlock in WoW but seem to have the same thing as Mage with the added thing of the pet not being as tanky (?) and being evil so you get attacked in some areas, which doesn't sound appealing for a newbie who doesn't know where to go or where to avoid. Very confusing. Everything seems to have major drawbacks so it's making it really really hard to decide. Although right now Druid seems like it has the least drawbacks other than quad kiting seems pretty hard. | ||
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#4
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Most things you mentioned I already addressed earlier and in the thread you started the other day. But I can repeat few points. About Quad Kitting, I'm too clumsy player to be ever able to pull this off IMHO. But it does not matter. Most classes can perform many different attacks. Druids some 5 or so. If Quad Kitting is not for me or for you it may be Pet Charming or something else. This is very versatile game. You shouldn't dismiss Druid because you think QK may be too hard to you. You don't ever need to do QK. QK just means you level faster (and faster money harvesting) Don't worry about 50% loss of XP because of magician pet does most damage. There are ways to mitigate this. Let me show you example, real example, from my leveling Druid and Mage in Steamfot Mountains, 4 Minotaures, levels IDK, 11-12-13-14... With Druid I had to wait 1 or two levels higher, Mage was able to start much earlier. With Druid I killed one Minos then I meditated and waited. Then I killed second Mino then meditated and waited... With Mage I killed (nuked) first one, got all XP. Then for second one I was meditating while pet was killing it. So no sitting and waiting. Since pet did most of damage I got only half XP, but I didn't need to just sit and wait meditating. At level 12 I could nuke 2 Minos with Mage first and get complete XP then last two pet finished and mage got 50% XP. But again, I was attacking all the time, no need for just waiting and meditating like with Druid. Now if I wanted to make sure I always get 100% XP I could do two things: 1 - nuke two Minos, sit and meditate to get mana back to 100%, then nuke the other two Minos... problem solved. More sitting, more meditating (similar like Druid) but all XP 2 - I could have pet do most the damage, then when Mino's HP gets low I kill/disband my pet, reclaim it's mana then finish the Mino and get full XP. Since pet did most of the damage my mana is almost full. So I can repeat, cast the pet spell (fire is best for this technique due of it's auto damage fire shield), pull second Mino, pet does most damage, kill the pet, reclaim it's mana and finish the Mino... Downside is you are keep using Malachite but it is cheap. Plus is, you are always getting full XP, mana is mostly full and you hardly do any sitting/meditating. Looks like it is the fastest leveling possible on Mage. Now I need to point out, I have low level Druid (18), he is not in his own game yet, until pet charming starts (will try at level 19) it is probably unfair to compare Druid with Mage. After level 19 Druid may become more fun, better than Mage, superior... Will see. But for now, Mage is hands down more fun, more powerful, levels much faster, meditates much less, give me more ways how to play and level... About macros for pet. I don't use some complicated macros, but don't group either. I have two commands linked to buttons: /pet attack (or /pet kill) /pet back off So far, that's all I needed. Second one you need if pet is attacking one NPC and you get attacked by second one and you want help, you keep spam second button and pet will soon start atacking your attacker. I thinks those macros warning may be for some higher level group play that will not apply for me. About pet window. Yes it is nice to have it (on blue server) On green there is key fro switching between last two targets. Click first on your pet, then on NPC. now by pushing down that key (remapped mine to ~) I'm switching between attacking NPC and my pet and I can monitor both HP's. Pet window on Blue is better but this works also. The title of this thread was, which class is easiest. Few posts back I declared, that question is solved, answered. For first few levels, up to 20, Magician is hands down the best and easiest of these three (Druid, Necro, Mage) for this bad, slow & clumsy player. [You must be logged in to view images. Log in or Register.] | |||
Last edited by pivo; 06-07-2020 at 06:01 PM..
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#5
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![]() bush buttons
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#6
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![]() Here's one way to look a the question:
Which is the most used class by botters? or Which class most often gets accused of botting because they are AFK/semi-AFK killing? Answer: Mage I hope to run into a charming Enchanter bot, one day. Would be cool to see before getting them banned.
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#8
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![]() Cheers,
I've never leveled in High Pass. Will give it a try 🙂 /pet attack Dyma /pause 20 /cast <insert # of the slot spell you want to cast> Wrath of the Elements, like Elemental Maelstrom, can be cast even before pet aggroes since it has a very small nuke component
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"I am somewhat preoccupied telling the Laws of Physics to shut up and sit down."
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#9
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#10
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![]() /assist Pullername
/pause 1 /pet attack I love my mage. While a chaotic pull ensues, you’re firmly planted as the battle strategist weighing the situation in your mind as your comrades and elemental scramble before you. It may look like you’re only sitting there, but the other classes will not understand your divine communion with the elements to select your perfect moment to attack. Just when things look lost, you rise and release an arcane volley to bring peace to the battlefield. When the carnage is over, time to sit back down, meditate and reflect. They will never understand the power we wield. | ||
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