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Old 03-25-2019, 12:12 PM
Champion_Standing Champion_Standing is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Nice re-direct.

This is the mantra of the hardcore: "You are hopefully never going to get free pixels. Nevermind the fact that about 80% of our raid force pretty much gets free pixels. Because, uh, time and effort."

Again, what work is 80% of the raid force doing besides getting to a zone and pushing buttons when told? Please explain how they are "putting in the work to get loot"? Oh, that's right... you can't, as many times as you would love to dismiss the hypocrisy pointed out here.

I will concede knowing how the raid encounter works and communicating what needs to be done and when, tracking, FTE/pulling, and camping raid ez-mode trinkets can all be considered work. I gaurantee not everyone in the raid is putting in that work. Yet every warm body there earns DKP to bid on loot that they essentially got for showing up and pressing some buttons.

But keep kidding yourself.
That raid force is the direct result of successful leadership and key members such as pullers, trackers etc. You don't get 100 warm bodies if you can't pull, don't track or have no idea what you're doing in general. The people who do put in a ton of time are rewarded by attracting more members and being able to gather huge force to down the mobs they do track and FTE. They reward those member with DKP and items. Are they all playing at 100%? No, but that's irrelevant. They've become a cog in the loot machine and that's all they need to do.
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Old 03-25-2019, 10:49 AM
Baylan295 Baylan295 is offline
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Originally Posted by Baylan295 [You must be logged in to view images. Log in or Register.]
The false assumption by you and most everyone in the top tier endgame raiding is that pixels should be earned in the manner you’re describing.

Fundamentally, AM pushes the envelope and rules more than any other guild. In the absence of a real GM to actually draw the line on rules interpretations, this will only get worse.

Just ask AG’s leadership about it.
Confirmed, AM benevolent for letting KT sit up at 530 am edt so our guy could do his Yeli head turn in.
  #3  
Old 03-25-2019, 08:13 AM
Legidias Legidias is offline
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So you're describing the 175/190 people in ToV who got called in and sit at ent while 5 people go out to do all the things you're saying every end game raider does?????

Dem end game 'hide behind the brazier while 5 guys pull a dragon to us' strats though. Really needs a lot of practice to wake up at 4 am and hit a couple buttons. So much competition to crouch walk past the other 50 people into a 1 sq foot space.
  #4  
Old 03-25-2019, 08:25 AM
JayDee JayDee is offline
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Remove recharging from the game and root ToV mobs. It really is that simple
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  #5  
Old 03-25-2019, 09:02 AM
Rygar Rygar is offline
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Quote:
Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
Remove recharging from the game and root ToV mobs. It really is that simple
This guy gets it.

Although I'd say call of the zero be best on all velious end game + VP dragons. Delay initial summon by something like 2-3 ticks to allow for pulling to camp, but then it's on.
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  #6  
Old 03-25-2019, 10:08 AM
Heebs13 Heebs13 is offline
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Quote:
Originally Posted by Rygar [You must be logged in to view images. Log in or Register.]
This guy gets it.

Although I'd say call of the zero be best on all velious end game + VP dragons. Delay initial summon by something like 2-3 ticks to allow for pulling to camp, but then it's on.
Yeah permarooting the bosses causes problems with push to interrupt and such. Making them summon at 100% is still classic and solves the stupid trains to entrance without causing the push problem.
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Quote:
Originally Posted by Daldaen View Post
P99ers do a lot of things well. Handling surprise adds / splitting up focus is not one of them. Mostly because the classes that do that the best (SK/Paladins) are generally trashed and considered useless, and because pulls are considered failures if a dragons doesn't appear at the zone line solo.
  #7  
Old 03-25-2019, 11:10 AM
Fammaden Fammaden is offline
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Quote:
Originally Posted by Heebs13 [You must be logged in to view images. Log in or Register.]
Yeah permarooting the bosses causes problems with push to interrupt and such. Making them summon at 100% is still classic and solves the stupid trains to entrance without causing the push problem.
Well push to interrupt isn't classic either right? And wasn't it implied that it will get nerfed with the second half of the Chardok 2.0 patch also?

And on the topic of things that will never happen with the recharge system, it would be neat if charges were soulbound. So once you have clicked a mallet, reaper, soufire, idol that's the only time your character will ever be able to use it in his life. Preserves the "o shit button" nature of the items and makes recharging pointless. Just a random daydream there, obviously not a serious suggestion of something that will ever happen.
  #8  
Old 03-25-2019, 06:28 PM
JayDee JayDee is offline
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Quote:
Originally Posted by Heebs13 [You must be logged in to view images. Log in or Register.]
Yeah permarooting the bosses causes problems with push to interrupt and such. Making them summon at 100% is still classic and solves the stupid trains to entrance without causing the push problem.
I understand and your solution may be just as good, if not better.

But I would say push can be handled the same as it would not without the mob physically move along the axis. I am not sure how much of a hurdle that is coding wise, but conceptually you just have it interrupt the same amount in relation to how much push it would have caused.

I am against any changes, but if I had to choose between these or camp counselor GM intervention, it's this. At the end of the day, the player should feel like they are in control.
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  #9  
Old 03-25-2019, 09:39 AM
Dugface Dugface is offline
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How much are people actually enjoying these 350 people lag-infested sprints to Kael, fear and ToV? Of course you do probably get a good rush when you actually get the mob. It would be pretty nice if you could enjoy it at the same time without getting another raid force pulling another boss to within 5 metres of you.

What would a potential rotation look like?
  #10  
Old 03-25-2019, 09:44 AM
Dugface Dugface is offline
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What would a potential rotation look like?
NToV, WToV, VP, Fear. Crushbone? Places where there's a decent concentration of bosses. Kael is tricky with the different respawn timers.

A time limit of max. 24 h after 1st respawn to clear before another force can come in and take.
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