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  #1  
Old 08-20-2017, 12:12 AM
paulgiamatti paulgiamatti is offline
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khukuri (upscaled only, subtle difference):
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poison wind censer redone [credit: QQ]:
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lantern redone (previously upscaled only) [credit: QQ]:
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stein redone (previously upscaled only) [credit: QQ]:
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scepter reworked [credit: QQ]:
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cone of the mystics reworked [credit: QQ]:
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baton reworked [credit: QQ]:
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  #2  
Old 08-20-2017, 12:17 AM
paulgiamatti paulgiamatti is offline
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Default Moar shields!

ashenbone shield redone [credit: QQ]:
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targ shield reworked [credit: QQ]:
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leather kite shield reworked [credit: QQ & Sorn]:
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metal round shield handle reworked & corrected orientation [credit: QQ]:
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wooden round shield handle reworked [credit: QQ]:
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metal kite shield handle reworked [credit: QQ]:
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  #3  
Old 08-20-2017, 01:14 AM
paulgiamatti paulgiamatti is offline
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Something strange happened to iksar teeth in the updated textures - we're looking into it.
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  #4  
Old 08-20-2017, 04:53 AM
Starboy Starboy is offline
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Nice work on the Leather Kite shield (Griffon)!!
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  #5  
Old 08-23-2017, 06:30 PM
Numbers_ Numbers_ is offline
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I can't wait for this. Looking forward to september 2nd!
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  #6  
Old 08-31-2017, 10:33 PM
deezy deezy is offline
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can't wait [You must be logged in to view images. Log in or Register.]
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  #7  
Old 09-01-2017, 04:21 AM
Peacocky Peacocky is offline
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Wow damn nice!!!.

If only Luclin was like this instead...

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Last edited by Peacocky; 09-01-2017 at 04:24 AM..
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  #8  
Old 09-01-2017, 03:09 PM
skwayb skwayb is offline
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Quote:
Originally Posted by Peacocky [You must be logged in to view images. Log in or Register.]
Wow damn nice!!!.

If only Luclin was like this instead...
Got to remember when Luclin was out, graphic cards were for more limited than they are now so they couldn't handle the higher quality textures.

I am a beta tester and they look awesome but sometimes you don't notice the updates because you aren't close enough to see them. The shields are definitely noticeable at most distances. and look awesome. Faces only when you are close but they still look awesome.
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  #9  
Old 09-02-2017, 11:22 AM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by skwayb [You must be logged in to view images. Log in or Register.]
Got to remember when Luclin was out, graphic cards were for more limited than they are now so they couldn't handle the higher quality textures.

I am a beta tester and they look awesome but sometimes you don't notice the updates because you aren't close enough to see them. The shields are definitely noticeable at most distances. and look awesome. Faces only when you are close but they still look awesome.
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  #10  
Old 09-02-2017, 11:25 AM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by skwayb [You must be logged in to view images. Log in or Register.]
Got to remember when Luclin was out, graphic cards were for more limited than they are now so they couldn't handle the higher quality textures.

I am a beta tester and they look awesome but sometimes you don't notice the updates because you aren't close enough to see them. The shields are definitely noticeable at most distances. and look awesome. Faces only when you are close but they still look awesome.


Shit, didn't mean to double post but I'm on mobile and shit happens.

This post made me LOL. I remember distinctly the Luclin patch and being prompted to enable new Luclin graphics. The updated had a tool that would take inventory of your system, and based on the system specs, tell you how many new character models you could turn on. I was allowed negative models, hahaha. I had to de-select everything and use old World graphics. I think at one point I was playing a human monk and was only able to turn on the human male graphic.
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