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#181
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#182
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what are you talking about? blue can have whatever pop it wants, there's no reason for players to interact with each other beyond "wts runed bone fork" in ec tunnel. half your server's afk. feels like a grave yard compared to red.
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#183
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Quote:
So, what it really boils down to is.. blame Fifield... :P | |||
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#184
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If the gms are away and don't care anymore.... have you tried ksing or training? also why not join the opposition anyway. without interference the pixel line will become more streamlined and efficient.
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#185
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Quote:
at least there the ai had different goals and would break in colourful emergent ways | |||
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#186
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Quote:
__________________
Shadowrath <Rustle> - 60 Necromancer - Retired
Stankydanky <Rustle> - 60 Shadow Knight - Retired Stankydanky <IVAS> - 60 Monk - Phinny | |||
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#187
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random one velious target per week to each non awakened/forsaken/asgard guilds.
Alliances like CSG, or asgard/forsaken count as one guild. I don't care if you're Anonymous and you got Sontalak, better luck next week.
__________________
BLUE: Jarnauga Winterfell - Barbarian Shaman of The Tribunal
GREEN: Ineluki - Human Shadow Knight of Inoruuk ![]() lulz | ||
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#188
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Quote:
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#189
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Leash the damn things.
Pulling nameds across the zone is not classic, unless if by "classic" you mean "but this is what my guild was doing when we finally got to ToV during the Gates of Discord expansion." No one can defend this practice as good gameplay or game design, and it certainly was not the intention of the design of the zone. Weak shit, devs. Very weak. I think you all are just at this point lazy, or probably, just afraid to actually GM.
__________________
go go go
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#190
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Quote:
Clearing trash only results in loosing killing the target you want. Train always to pull out single, will remain forever, so long as this condition exists.
__________________
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