#181
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I punch mobs.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#182
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I know the guy who invented the bard swarm kiting back in the days, he plays on this server.
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#183
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Quote:
Yeah there was probably a "first" person, but anyone who claims to have 'invented' it likely was not the first.
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#184
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Quote:
(on a funny side note, on live i always duo'd with a ranger and we both quit before 32 because of how slow the game was/our parents didn't want to pay monthly for a game) | |||
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#185
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bumping thread so it'll
[You must be logged in to view images. Log in or Register.] and probably way late answer this but playing a bard lately: Quote:
Not big kites by any standards but still learning, using this method by Tryndal that was posted a while back except I'm using that free floating 3rd person camera view, my connection is wonky and if I try the no selo's/strafe thing I get eaten. | |||
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#187
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FINALLY am able to do it with the level 2 song, since I don't have the 18 song yet. That was a very rewarding moment killing my first pack of 10 mobs. Anyways, question, when I'm using right click to drive, I can only turn to a maximum of 180 degrees on either side, and then I have to let go and reclick if I want to turn further, this obviously makes it a little unsafe at those moments, is there any setting to to disable the 180 degree limit on mouse look?
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#188
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Any advice for jboot users?
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Evostab - Assassin | Ninjai - Grandmaster | Evocar - Sorcerer | Mefdinkins - Hierophant | Looch - Virtuoso | Snooch - Grandmaster
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#190
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Quote:
My thoughts would be that while Selos gets faster every level, Jboots are a modifier, unaffected by levels. This should make the timing much easier to learn/manage, as it will not change between kites/levels. Once you've learned your groove, jboots allows you to keep it for all levels. The only thing to learn will be your swarm's hitboxes as you move from one type of mob or zone to the next.
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