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  #1  
Old 12-03-2014, 06:14 AM
Rogean Rogean is offline
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Default Patch Notes: December 3rd, 2014

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  • Haynar: Removed adjusting gamma until after display is initialized.
  • Haynar: Adjusted damage done by critical hits (lowered the damage multipliers).
  • Haynar: Adjusted minimum damage for critical hits. It was too low for low damage/low delay weapons.
  • Haynar: Fix for bard songs.
  • Haynar: Fix for some mobs being unslowable.
  • Haynar: Fixed MobAI where engaged mobs get rebuffed over and over.
  • Haynar: Fixed AE stuns to allow better CC of NPCs. Kept stun lock prevention of PCs.
  • Haynar: Added additional checks for handing items to charmed pets.
  • Haynar: Added to PvPResistSpell() resist caps for CC type spells.
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Last edited by Rogean; 12-04-2014 at 05:12 PM..
  #2  
Old 12-03-2014, 06:41 AM
Amontillado Amontillado is offline
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Join Date: Feb 2011
Posts: 137
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Gamma is so bad, and not even close to classic... does this even get tested before implementation?

UI should not be affected.
Middle of daytime all races should be able to see well outdoors(most zones).
Nighttime and dungeons, Infravision and Ultravision should work well.

So so so so so so wrong.

<Suggestions to fix gamma correctly>
1. Put gamma back the way it was a month ago(Adjusting the game gamma is not the right way)
2. Adjust the way the different visions work. (Normal / Infra / Serpent / Ultra)

(We all know classic EQ was much darker... I imagine the p1999 devs don't actually know what is was supposed to be, you guys are too young! haha)
Last edited by Amontillado; 12-03-2014 at 05:46 PM..
  #3  
Old 12-03-2014, 12:09 PM
Smedy Smedy is offline
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Quote:
Originally Posted by Amontillado [You must be logged in to view images. Log in or Register.]
Gamma is so bad, and not even close to classic... does this even get tested before implementation?

UI should not be affected.
Middle of daytime all races should be able to see well outdoors(most zones).
Nighttime and dungeons, Infravision and Ultravision should work well.

So so so so so so wrong.
gamma broken as fuck, i remember classic being dark but i have ultra vision and gamma maxed out and i stil can't see my own feet, naw naw, i ain't pvping with this i need to see my target atleast!

remember, different gfx drivers will make gamma different, i think it's a terrible idea to try to make this gamma thing happen, let it go.
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  #4  
Old 12-03-2014, 12:41 PM
Circa. Circa. is offline
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Quote:
Originally Posted by Amontillado [You must be logged in to view images. Log in or Register.]
Gamma is so bad, and not even close to classic... does this even get tested before implementation?

UI should not be affected.
Middle of daytime all races should be able to see well outdoors(most zones).
Nighttime and dungeons, Infravision and Ultravision should work well.

So so so so so so wrong.
Ok im glad im not the only one, its dark as fuck.
  #5  
Old 12-03-2014, 06:49 AM
username17 username17 is offline
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Win EQ2 has an option to prevent the EQ Client from affecting the Gamma level on your entire computer. That might be helpful for people still having issues.
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  #6  
Old 12-03-2014, 06:54 AM
chaser95 chaser95 is offline
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Lol can not even tell what robe my necro is wearing now from character selection screen way to go =/
  #7  
Old 12-03-2014, 06:58 AM
Latege Latege is offline
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Join Date: Nov 2014
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The only thing this changed about the gamma is now the loading screen takes your gamma into consideration and becomes brighter if you have it set really high, but as soon as character select loads it reverts back to being super dark even at 100%, and doesn't change when you enter the game.
  #8  
Old 12-03-2014, 07:11 AM
Nefarum Nefarum is offline
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This gamma change is still SO BRUTAL and awful. All that's changed now is it's lighter in the loading screen, but by character select it's basically unplayable it's so dark. I can barely see anything, and I'm a Dark Elf. This is way way way worse than classic EQ ever was.

Not to mention this makes all my other windows dark, which messes with me doing other things on my computer.

This is not how this should be implemented, this is a total hack. EQ should not make our entire computers so dark. Not to mention everyone is just going to use third party tools to get around it.

If this can't be implemented in a better way it should just be removed completely, it's not worth it.
  #9  
Old 12-03-2014, 08:07 AM
Gixx Gixx is offline
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Join Date: Nov 2014
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My biggest gripe with the gamma change is that ultravision/infravion are having no effect at all.
  #10  
Old 12-03-2014, 08:15 AM
Gixx Gixx is offline
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The raft in oasis is also floating about 5 feet above the water, thats probably an issue for people who can't levitate
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