Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #181  
Old 05-05-2014, 05:55 PM
Mirox Mirox is offline
Aviak


Join Date: Dec 2010
Posts: 92
Default

Wow, people are getting very upset by a simple mapper. I am afraid of what will happen when they get released with way more options than have been shown so far.
  #182  
Old 05-05-2014, 06:09 PM
mipstien mipstien is offline
Aviak


Join Date: Jan 2011
Posts: 64
Default

[You must be logged in to view images. Log in or Register.]
  #183  
Old 05-05-2014, 06:49 PM
HawkMasterson1999 HawkMasterson1999 is offline
Sarnak

HawkMasterson1999's Avatar

Join Date: Sep 2010
Posts: 277
Default

Quote:
Originally Posted by Mirox [You must be logged in to view images. Log in or Register.]
Wow, people are getting very upset by a simple mapper. I am afraid of what will happen when they get released with way more options than have been shown so far.
You're close. We are upset because this is more than a simple mapper. Just like you, we anticipate more options. The potential for unfair competitive advantage in using log files in this way is a lot greater than some of you realize.

This is a game of margins. It doesn't have to be god mode to be an advantage.
  #184  
Old 05-05-2014, 07:06 PM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by HawkMasterson1999 [You must be logged in to view images. Log in or Register.]
The potential for unfair competitive advantage in using log files in this way is a lot greater than some of you realize.
Doesn't go far enough, imo. Staff need to find out what the /played per week is for the 10th percentile of playtime on the server and then enforce limits on playtime per week for the whole playerbase. It wouldn't be perfect of course, the 1st through 9th percentile players would still be getting screwed out of a fair shake, but it would go a long ways to limit the competitive advantage that people who can play more than others.
  #185  
Old 05-05-2014, 07:11 PM
Frug Frug is offline
Fire Giant

Frug's Avatar

Join Date: Feb 2014
Location: Suburbia Atlanta
Posts: 666
Default

Quote:
Originally Posted by HawkMasterson1999 [You must be logged in to view images. Log in or Register.]
You're close. We are upset because this is more than a simple mapper. Just like you, we anticipate more options. The potential for unfair competitive advantage in using log files in this way is a lot greater than some of you realize.

This is a game of margins. It doesn't have to be god mode to be an advantage.
[You must be logged in to view images. Log in or Register.]
  #186  
Old 05-05-2014, 08:45 PM
HawkMasterson1999 HawkMasterson1999 is offline
Sarnak

HawkMasterson1999's Avatar

Join Date: Sep 2010
Posts: 277
Default

I very well could be crazy but i'm also right about everything I've said in this thread.
  #187  
Old 05-06-2014, 07:21 AM
Kika Maslyaka Kika Maslyaka is offline
Planar Protector

Kika Maslyaka's Avatar

Join Date: Apr 2011
Posts: 1,055
Default

my 2cp:

-On one hand the log reader could be considered classic cause technologically it COULD have existed back then due to its relative simplicity

-On another hand it didn't existed back then.

Its an issue similar to boxing - yes boxing WAS possible in 99, but it would cost you twice as much to run it, so only 1% did it.

Same here, even though this feature COULD have existed in 99 - it didn't [You must be logged in to view images. Log in or Register.]

But what I really find funny here is that almost 99% of the people in this thread happily accept a new method of circumventing disabling of maps by the Devs - this is showing how much people actually want CLASSIC EXPERIENCE [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]
__________________
Quote:
[Rogean;750468]
Aren't you suppose to be banned?

[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
  #188  
Old 05-06-2014, 07:25 AM
quido quido is offline
Planar Protector

quido's Avatar

Join Date: Oct 2009
Posts: 5,519
Default

I think they need to flag Ventrilo and Teamspeak as disallowed third party apps and add some enforcement to the DLL. Shit's not classic.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic>
Jeremy <TMO> - Patron Saint of Blue
  #189  
Old 05-06-2014, 07:46 AM
Tecmos Deception Tecmos Deception is offline
Planar Protector

Tecmos Deception's Avatar

Join Date: Jun 2012
Posts: 5,785
Default

Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
CLASSIC EXPERIENCE
Almost no one has fond memories of classic EQ because of dial up disconnects or spending an hour lost in a zone or having to wait until tonight to ding because you have to go to school right now. They have fond memories because of the ingame mechanics and environments... stuff that is not affected by reading logs.
  #190  
Old 05-06-2014, 08:14 AM
Kika Maslyaka Kika Maslyaka is offline
Planar Protector

Kika Maslyaka's Avatar

Join Date: Apr 2011
Posts: 1,055
Default

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Almost no one has fond memories of classic EQ because of dial up disconnects or spending an hour lost in a zone or having to wait until tonight to ding because you have to go to school right now. They have fond memories because of the ingame mechanics and environments... stuff that is not affected by reading logs.
Well dial up disconnects and parents screaming at you to go to sleep at 2am were not really intended by the game designers as part of experience [You must be logged in to view images. Log in or Register.]
Not having maps and getting lost - sort of were.
Of course everyone hates getting lost, getting killed and loosing their corpse with hard earn newbie gear - but that was part of original design.

But all that aside, the MOST important part of Classic Experience - is being new to the game - being a newbie. Exploring and finding out things for the first time, being surprised, overjoyed, scared, shocked etc. That part is GONE. You will never be newbie again, unless someone wipes out your mind, you will never truly relieve those experiences. At most you can hope to go the places you remember fondly and feel some nostalgia.
__________________
Quote:
[Rogean;750468]
Aren't you suppose to be banned?

[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:43 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.