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  #1  
Old 03-23-2013, 08:37 PM
Stalahoy Stalahoy is offline
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as a member of FE i would be open to rotations, as im pretty sure our entire guild has been from the formation of it. TMO the haters =P
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  #2  
Old 03-23-2013, 09:08 PM
Tenlaar Tenlaar is offline
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Quote:
Originally Posted by Stalahoy [You must be logged in to view images. Log in or Register.]
as a member of FE i would be open to rotations, as im pretty sure our entire guild has been from the formation of it. TMO the haters =P
Not according to posts from other members of FE in this thread. Unless by rotation you mean a rotation of the mobs that you decide you don't really need to kill any more but still will.
  #3  
Old 03-23-2013, 09:14 PM
Hurley Hurley is offline
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Quote:
Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
Not according to posts from other members of FE in this thread. Unless by rotation you mean a rotation of the mobs that you decide you don't really need to kill any more but still will.
TMO has held the end game under their thumb on this server and you understand we still need Trak to compete with them in VP right?

100% of our loot goes to members, not alts of the "good ol boys" club. Most of our guild needs epics and BiS gear still.

TMO kills mobs on the reg that goes strait to the guild bank.
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  #4  
Old 03-23-2013, 10:23 PM
maverixdamighty maverixdamighty is offline
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Quote:
Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]
Not according to posts from other members of FE in this thread. Unless by rotation you mean a rotation of the mobs that you decide you don't really need to kill any more but still will.
there are lots of different types of rotations. i've openly stated i'm not a decision maker, but i think rotating everything isn't something we should do at this point. People want raid mobs then when you offer some up it's not enough...
  #5  
Old 03-23-2013, 11:25 PM
Tierael Tierael is offline
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Quote:
Originally Posted by maverixdamighty [You must be logged in to view images. Log in or Register.]
there are lots of different types of rotations. i've openly stated i'm not a decision maker, but i think rotating everything isn't something we should do at this point. People want raid mobs then when you offer some up it's not enough...
The way I see it, there are only 8 targets that should even be discussed (the 8 I mentioned in my above idea). If you just leave it at that, I'm sure people would understand why a rotation won't include the others.

Naggy/Vox? Make an alt army and camp them there if you want it IMO.
PoSky? Not really...
Royals? Yael? Phinigel? Derp
VS/Trak/VP = FE/TMO priority #1 and rightly so

So is Fear/Hate/4dragons too much to share? Every week, TMO/FE would have 2 targets of 10 (if you add VS/Trak only) that they can't tag. That's 20% of the raid targets per week, again, not counting the obvious. And they aren't just giving these targets up to one guild in turn. They give them up for Div/Taken/BDA/FC/FV to have their OWN FTE races.

On top of this, I'm sure the lower guilds can put an agreement on top of all this, that none of us would take any 1 target twice in a row. If BDA got Faydedar on the first rotation pop, I would hope we would forgo the target next rotation.
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  #6  
Old 03-24-2013, 05:58 AM
maverixdamighty maverixdamighty is offline
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Quote:
Originally Posted by Tierael [You must be logged in to view images. Log in or Register.]
The way I see it, there are only 8 targets that should even be discussed (the 8 I mentioned in my above idea). If you just leave it at that, I'm sure people would understand why a rotation won't include the others.

Naggy/Vox? Make an alt army and camp them there if you want it IMO.
PoSky? Not really...
Royals? Yael? Phinigel? Derp
VS/Trak/VP/CT/Inny/Sev = FE/TMO priority #1 and rightly so
added more that I would consider priorities. VP shouldn't be included as there are really only two guilds capable maybe a 3rd depending on how many keys BDA has.
  #7  
Old 03-23-2013, 08:51 PM
Hurley Hurley is offline
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FE was formed because of how TMO treated the end game of this server.
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  #8  
Old 03-23-2013, 09:29 PM
Tenlaar Tenlaar is offline
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None of that is new information. It doesn't change the fact that saying "im pretty sure our entire guild has been [open to rotations] from the formation of it" is misleading.
  #9  
Old 03-23-2013, 10:30 PM
maverixdamighty maverixdamighty is offline
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Originally Posted by bouncerr 2.0 [You must be logged in to view images. Log in or Register.]
Lol, Yeah what happens when you guys get all your epix and pixelz your just gonna let other guilds get spawns? Please. The reason TMO sells shit because they earned it and farmed it. Just like FE would if they were #1. But your not or ever will be, so youll continue to fight and push other guilds out the way, so in the end... Shit isnt gonna change until velious.
Guess we'll find out if/when that happens. Key thing is you are making an assumption about FE, but TMO's history is fact.
  #10  
Old 03-24-2013, 12:39 AM
Kagatob Kagatob is offline
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Quote:
Originally Posted by bouncerr 2.0 [You must be logged in to view images. Log in or Register.]
Lol, Yeah what happens when you guys get all your epix and pixelz your just gonna let other guilds get spawns? Please. The reason TMO sells shit because they earned it and farmed it. Just like FE would if they were #1. But your not or ever will be, so youll continue to fight and push other guilds out the way, so in the end... Shit isnt gonna change until velious.
The inherent problem though, is that on live no individual character, no matter how much they raided (with the exception of some main raid tanks), was able to get every piece of gear available for that character before the next expansion released. On live there was no point in which you've "beaten Everquest".

On Project 1999 it's different, when you take into account the fact that the content isn't "new" and the knowledge of how to tackle it is already there, coupled with the fact that it's been over 4 times the length of time since the next expansion was due you get a guild like TMO, who have gotten to the point where their raid force isn't just gearing their alts because their characters are maxed, they are all gearing their third and even fourth characters in certain cases with end game content gear. They have literally beaten Everquest.

This isn't meant as a flame, this is simply stating cold hard facts. It has much less to do with them earning the pixels and the right to sell them and more with they have nothing better to do with their lives than continue to do such and as a result the bulk of the server's population (every single non TMO player) suffers because of it.

The only "fair" fix, which won't happen because of the nature of cartain players and server management's desire to appease everyone regardless of the problems certain group(s) cause for the community, is to remove TMO from the equation entirely, they won't stop no matter what anyone says. But since that will never happen, Sirken was 100% correct, the only way to combat the top guild will be to beat them at their own game and beat the zerg rush with a bigger zerg rush.

Another big reason for this is the rediculous FTE system, but pointing that out only falls on deaf ears too...
Last edited by Kagatob; 03-24-2013 at 12:42 AM..
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