Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

View Poll Results: Are you in favor of the proposed resist system changes
Yes 13 46.43%
No 15 53.57%
Voters: 28. You may not vote on this poll

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 09-12-2012, 12:22 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Yeah 1 monk is going to wipe a raid (without a train).

I think I'm done arguing with you two.
  #2  
Old 09-12-2012, 12:23 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Yeah and they're complaining about how bad it is to start a melee here too lols.

(They complain about me being an item loot proponent wizard but check out the druid and enchanter right here)

More like selfish interests trying to force people to group for their own benefit. Need to work on respect and a team mentality.
Last edited by Nirgon; 09-12-2012 at 12:27 PM..
  #3  
Old 09-12-2012, 12:35 PM
SamwiseBanned SamwiseBanned is offline
Banned


Join Date: Feb 2012
Posts: 828
Default

Item loot will kill server that's why I'm against it. If I thought it would bring numbers I'd be for it. My Druids gear is shit, I would only have to gain from item loot. Again server health and balance is greater than my own personal vision of eq classic. If it were up to me this server would be hard coded teams with SZ ruleset
  #4  
Old 09-12-2012, 12:42 PM
mindsculptor mindsculptor is offline
Aviak


Join Date: Jun 2012
Posts: 79
Default

I can't believe how much push there is to make mr spells even more worthless. Unless I am fighting some at least 2 levels lower than me my mez/whirl/root almost never land even after I tash them. I tried to mez a yellow con naked caster who I stripped and tashed yesterday and was resisted all 4 attempts.
  #5  
Old 09-12-2012, 12:37 PM
SamwiseBanned SamwiseBanned is offline
Banned


Join Date: Feb 2012
Posts: 828
Default

Also with item loot you'll have less pvp to the death and more bag your shit and run.
  #6  
Old 09-12-2012, 12:43 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

If the SZ rule set went in? I, like everyone who isn't a true moran, would go team evil. Because we know who will be the overpopulated team, crowd the best dungeons and therefore completely control raid targets.

Sure you'd have the hipster "goods/neuts"... but lols.

Maybe I could be proven wrong but, safe money is on no.

You are probably afraid to lose your items, understandable... but there's lots of great no drop gear to be had and Nihilum isn't poop socking fear respawns in full force by any means.

It creates a fun element of risk and reward. Yes people will be ganked. If they lose something of value? Well there's the risk. Maybe they kill someone for an item in their time playing too and its all OK. Maybe they can't kill anyone and this is just completely terrifying for them.

To the above enchanter, do you know how good mana sieve / theft of thought are? Do you think its more mana efficient to drain a healers mana through that method or by trying to win the nuke/heal war?

Not to mention enchanters are awesome w/ item loot enabled. You'll get real fights out of people in gear and smoke the scaredy cats.

Mez did feel classic here I have to say, but maybe I'm wrong.
Last edited by Nirgon; 09-12-2012 at 12:45 PM..
  #7  
Old 09-12-2012, 12:57 PM
SamwiseBanned SamwiseBanned is offline
Banned


Join Date: Feb 2012
Posts: 828
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
If the SZ rule set went in? I, like everyone who isn't a true moran, would go team evil. Because we know who will be the overpopulated team, crowd the best dungeons and therefore completely control raid targets.

Sure you'd have the hipster "goods/neuts"... but lols.

Maybe I could be proven wrong but, safe money is on no.

You are probably afraid to lose your items, understandable... but there's lots of great no drop gear to be had and Nihilum isn't poop socking fear respawns in full force by any means.

It creates a fun element of risk and reward. Yes people will be ganked. If they lose something of value? Well there's the risk. Maybe they kill someone for an item in their time playing too and its all OK. Maybe they can't kill anyone and this is just completely terrifying for them.

To the above enchanter, do you know how good mana sieve / theft of thought are? Do you think its more mana efficient to drain a healers mana through that method or by trying to win the nuke/heal war?

Not to mention enchanters are awesome w/ item loot enabled. You'll get real fights out of people in gear and smoke the scaredy cats.

Mez did feel classic here I have to say, but maybe I'm wrong.
I am not sayin SZ would be any different than here. I mean Nihilum is basically Ruin however maybe poopsockers like Zereh/Arzak (High Elves) and others might have kept their race choices. Here one guild can literally recruit the entire server (came really close at one point.) But I am not going to argue teams because it has nothing to do with balancing resists. Youll probably never get our item loot and I'll never get a hard coded teams server [You must be logged in to view images. Log in or Register.]

edit: now that i think about Nihilum playerbase, the majority certainly isnt evil. perhaps a balanced SZ server could have been had here [You must be logged in to view images. Log in or Register.]
  #8  
Old 09-12-2012, 01:26 PM
CrystalBlue CrystalBlue is offline
Kobold


Join Date: Aug 2012
Posts: 133
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
If the SZ rule set went in? I, like everyone who isn't a true moran, would go team evil.

I was on the neutral team on SZ AND a meele.

Some of us like a challenge. Get on my level.
__________________
-Crystalblue Persuasion, Level 45 Enchantress
  #9  
Old 09-12-2012, 02:04 PM
mindsculptor mindsculptor is offline
Aviak


Join Date: Jun 2012
Posts: 79
Default

Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
To the above enchanter, do you know how good mana sieve / theft of thought are? Do you think its more mana efficient to drain a healers mana through that method or by trying to win the nuke/heal war?
ToT is amazing, but in group v group pvp I feel I should try to provide some CC. I am not really complaining about the current system, if mez/root landed easily then I agree it would make casters too powerful, but the fact is that they do not land easily at all. In fact it is so hard to land that Nirgon thinks I am an awful chanter for bothering to cast mez instead of just mana draining folks.

My point is just that it is already very hard to land mr based spells we do not need greater resists. I also am against a magic number that makes you immune. Resists do not work like this in PvE, you can have best in slot magic resist gear for every slot and there is still a small chance that a dragon will fear you. There should always be a positive gain to increasing your resists in my opinion. I accept that there should be diminishing marginal returns on this, but it should never be zero. Perhaps asymptotically approaching zero, but never actually be zero.
  #10  
Old 09-12-2012, 01:26 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

No.. no.. I didn't, not personally. But I did have things like an epic and mana robe. Epics seem pretty comparable to the VP weps. That black rock maul might be pretty overkill, but then there's the Tantor's Tusk in Velious so. Going on VP versus Velious..

There was some VP loot floating around on RZ, didn't seem to bother me because...

I did play during Velious! Lots! I gotta say the loots were pretty good from Sleepers Tomb, deep Kael, and ToV. But what do I know about anything according to you right [You must be logged in to view images. Log in or Register.]?
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:40 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.