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#1
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#3
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#4
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Mobilizing to a target does take some skill, but to act like there's any significant "mobilization" on this server is just crazy. Mobilization happens when the server crashes and all the raid mobs repop. Mobilization does *not* happen when 50 people are staring at Venril Sathir's spawn point for 4 days straight.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#5
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#6
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Like the last server repop. With all of the targets up we had to race and mobilize. TMO got 14 of the 16 major targets. A server repop is the only good way I can think of to judge a guilds' mobilization ability. Its definitely not a skill but it is the combined ability of a guild as an entity to move around quickly. Sometimes random spawns force you to mobilize too. Last month (or late Feb) Talendor spawned. 1 Tracker from TMO was in zone, 1 from TR. Within 3-4 mins we had 35 TMO in zone when there was a combined 3 TR/VD. | |||
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#7
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http://dictionary.reference.com/browse/skill | |||
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#8
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2: You were riding coat tails. Before you teamed up with ib, you had gotten 0 ( yes thats right ) 0 contested trak kills. You got one or two kills while TMO was in vp on opening night and was not allowed to contest, and once while we were falsely suspended. 3: You guys never made it to VP. So why would we cut mobs in half with you when you cant take half on your own? 4: IB and VD , when they started raiding with each other were constantly bringing 65 / 70 players, to EVERY raid spawn. One reason you guy sucked so bad. z z z z z z zergggggg | |||
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#10
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__________________
[60 High Priest] Eadric
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