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View Poll Results: If pvp exp was increased, by what %?
5 2 0.73%
10 1 0.37%
15 7 2.56%
20 36 13.19%
25 21 7.69%
30 8 2.93%
35 3 1.10%
40 5 1.83%
45 0 0%
50 38 13.92%
55 0 0%
60 0 0%
65 0 0%
70 0 0%
75 4 1.47%
80 0 0%
85 0 0%
90 0 0%
95 0 0%
100 77 28.21%
0. I am happy with the current experience rate. 71 26.01%
Voters: 273. You may not vote on this poll

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  #1  
Old 02-15-2012, 09:01 PM
Rutaq Rutaq is offline
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Quote:
Originally Posted by Giovanni [You must be logged in to view images. Log in or Register.]
Have you ever tried grouping with your friend who is a troll shadow knight and watched your exp gain grind drop to 1/3 of a percent per kill? Have you ever told your friend playing a monk to sit his ass down in a corner for the next couple days and don't move so the magician fire pet can tank with ds?
I play a Monk and no one has asked me to sit down :P

Seriously what are you rushing for ? You will make more XP by grouping than soloing and it's more fun so bring along your Troll Shadow Knight friend.

The push to trivialize P99 is like a petition to have the Boston Marathon only be 5 miles long because it take too long to run 26 or that lazy people should be able to ride bikes because running is boring.

The Marathon is a Marathon not a 5k walk for breast cancer, it is a test, a trail an accomplishment.
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  #2  
Old 02-15-2012, 11:24 PM
Amuk Amuk is offline
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Quote:
Originally Posted by Rutaq [You must be logged in to view images. Log in or Register.]
I play a Monk and no one has asked me to sit down :P

Seriously what are you rushing for ? You will make more XP by grouping than soloing and it's more fun so bring along your Troll Shadow Knight friend.

The push to trivialize P99 is like a petition to have the Boston Marathon only be 5 miles long because it take too long to run 26 or that lazy people should be able to ride bikes because running is boring.

The Marathon is a Marathon not a 5k walk for breast cancer, it is a test, a trail an accomplishment.
It blows my mind that a lvl 13 monk would be posting in this thread, that's all I have to say.
  #3  
Old 02-16-2012, 09:58 AM
Rutaq Rutaq is offline
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Quote:
Originally Posted by Amuk [You must be logged in to view images. Log in or Register.]
It blows my mind that a lvl 13 monk would be posting in this thread, that's all I have to say.
Amuk your mind must be pretty weak if a simple post from a new player would blow it... just saying...

I am posting to counter the crying that the server is dead and that nobody plays on RED 99. I am not claiming to be an EQ genius, I haven't hit 50 yet, I haven't done any Raids...

But as a new player, I am low level and see what low level RED looks like, I live it and it isn't all doom and gloom as the jaded , impatient, Vets make it out to be. In reality the EQ Classic grind isn't scaring away all new players just the weak ones :P

Granted things may change when I get to the 30's like Steaks eluded to but for now things are moving along and my guild and I are having fun.


If there is a need to dimiss people's opinions on these forums, I would start by discounting those that don't donate regularly to keep the server running. If we are going to have to wade through countless pages of trolling threads the least the trolls can do is pay for the server development.
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Last edited by Rutaq; 02-16-2012 at 10:11 AM..
  #4  
Old 02-15-2012, 12:44 AM
Hovis Hovis is offline
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Quote:
Originally Posted by Rutaq [You must be logged in to view images. Log in or Register.]
Given that this server is a Hobby it is unlikely that there will be regular expansions or new content.

So a dramatic increase in Xp will just push everyone to 50 with limited content, Classically unbalanced PvP and on a darker note... Drastically increased xp will bring along a higher temptation to cheat since you could reroll easier if you get banned. With the recent rash of exploits we don't need to encourage folks and the slower xp means more risk since there is a greater chance to catch / "rat out" the exploiters.

The emphasis on drastic xp bonus for PvP's sake is misguided. EQ is a PvE game, we have the benefit of spicing things up with PvP but reducing the game time spent in PvE is just asking for trouble since 90% of the game is PvE and the other 10% relies on a classically mediocre PvP ruleset.

Sadly, If you need a fast, no grind, focused PvP fix then try another game that offers conveniences like Easy Fast travel, Battlegrounds and other WoWish crap.


Play EQ the way it was designed, group with friends, check out the old zone and dungeons, have fun leveling and mix in some PvP when you can. Playing against the design will just leave you disappointed and crying on the forums.
BLUEBIEEEEEEEEE
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  #5  
Old 02-15-2012, 03:19 AM
oldfish oldfish is offline
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Quote:
Originally Posted by Rutaq [You must be logged in to view images. Log in or Register.]
Given that this server is a Hobby it is unlikely that there will be regular expansions or new content.

So a dramatic increase in Xp will just push everyone to 50 with limited content, Classically unbalanced PvP and on a darker note... Drastically increased xp will bring along a higher temptation to cheat since you could reroll easier if you get banned. With the recent rash of exploits we don't need to encourage folks and the slower xp means more risk since there is a greater chance to catch / "rat out" the exploiters.

The emphasis on drastic xp bonus for PvP's sake is misguided. EQ is a PvE game, we have the benefit of spicing things up with PvP but reducing the game time spent in PvE is just asking for trouble since 90% of the game is PvE and the other 10% relies on a classically mediocre PvP ruleset.

Sadly, If you need a fast, no grind, focused PvP fix then try another game that offers conveniences like Easy Fast travel, Battlegrounds and other WoWish crap.


Play EQ the way it was designed, group with friends, check out the old zone and dungeons, have fun leveling and mix in some PvP when you can. Playing against the design will just leave you disappointed and crying on the forums.
Thats why pvp xp loss was a terrible idea.

Leveling on rallos took forever because you were always busy having fun pvping.

People are too cautious on red because of xp loss and it turns into a
carebear/zerg fest.
  #6  
Old 02-15-2012, 03:39 AM
Rallyd Rallyd is offline
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Gonna go with Supreme on this one. Case and point > VZTZ. double triple quad whatever exp they had there you could get max level in a day. Didn't help their population one bit.

People don't care what the exp rate is unless they are incredibly disinterested in the game anyways. The type of people you want to attract to the server will probably be more pissed off it it's faster than live in the first place.

This coming from a person who leveled a SK to 50 here already, so I had it the worst, and yes it was horrible. But that's Everquest and I expect nothing less, or else why the fuck are we playing it.
  #7  
Old 02-15-2012, 04:08 AM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Rallyd [You must be logged in to view images. Log in or Register.]
Gonna go with Supreme on this one.
[You must be logged in to view images. Log in or Register.]




I see both sides, but, people want to get past the PvE. It's a solution until the population straightens up.

People know what they're "getting into here", yes, but when its completely soloing from 1-50 at a classic xp rate? That's single player EQ, no fun and people will quit. Might just need an xp bump at lower levels to get people into the middle tiers at least.
Last edited by Nirgon; 02-15-2012 at 04:11 AM..
  #8  
Old 02-15-2012, 04:20 AM
Truth Truth is offline
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Quote:
Originally Posted by Rallyd [You must be logged in to view images. Log in or Register.]
Gonna go with Supreme on this one. Case and point > VZTZ. double triple quad whatever exp they had there you could get max level in a day. Didn't help their population one bit.
troll alert
  #9  
Old 02-15-2012, 05:37 AM
Titanuk Titanuk is offline
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Quote:
Originally Posted by Rallyd [You must be logged in to view images. Log in or Register.]
Gonna go with Supreme on this one. Case and point > VZTZ. double triple quad whatever exp they had there you could get max level in a day. Didn't help their population one bit.

People don't care what the exp rate is unless they are incredibly disinterested in the game anyways. The type of people you want to attract to the server will probably be more pissed off it it's faster than live in the first place.

This coming from a person who leveled a SK to 50 here already, so I had it the worst, and yes it was horrible. But that's Everquest and I expect nothing less, or else why the fuck are we playing it.
VZTZ has many things besides XP rate that made people not want to play on the server.

you're fat

farva
  #10  
Old 02-15-2012, 11:22 AM
Envious Envious is offline
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Quote:
Originally Posted by Rutaq
Given that this server is a Hobby it is unlikely that there will be regular expansions or new content.

So a dramatic increase in Xp will just push everyone to 50 with limited content, Classically unbalanced PvP and on a darker note... Drastically increased xp will bring along a higher temptation to cheat since you could reroll easier if you get banned. With the recent rash of exploits we don't need to encourage folks and the slower xp means more risk since there is a greater chance to catch / "rat out" the exploiters.

The emphasis on drastic xp bonus for PvP's sake is misguided. EQ is a PvE game, we have the benefit of spicing things up with PvP but reducing the game time spent in PvE is just asking for trouble since 90% of the game is PvE and the other 10% relies on a classically mediocre PvP ruleset.

Sadly, If you need a fast, no grind, focused PvP fix then try another game that offers conveniences like Easy Fast travel, Battlegrounds and other WoWish crap.

Play EQ the way it was designed, group with friends, check out the old zone and dungeons, have fun leveling and mix in some PvP when you can. Playing against the design will just leave you disappointed and crying on the forums.
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