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#1
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i cant believe you beautiful autists argued this all afternoon / evening / night | |||
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#2
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Not 4 dps (mine) vs 3dps (yours) difference.
It’s 16% (my findings) vs 4.3% (your findings) difference. If you haste a 100dps pet by 16% you now have a 116 dps pet. If you haste a 100dps pet by 4.3% you now have a 104.3% dps pet. I used a crappy hate 1hs. It was boosted by 16% with 20str You used a NToV 2hs. It was boosted by 4.3% with 20str In no conceivable way were my results favorable to you. If accurate, it would be the final nail in your arguments coffin. Thankfully I’m an honest enough guy to truthfully (and up front) point all the problems with the data set I gathered.
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Last edited by Troxx; 08-09-2023 at 09:42 PM..
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#3
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If more data was provided, and we saw a consistent 3-4 raw DPS difference, what would you say then?
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#4
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If I use a weapon that does 25 dps unbuffed and 20 str gives me 16% more damage - now I’m doing 29dps (a 4 dps difference).
If I am using my Greatspear of Dawn which gives me 65dps white damage unbuffed and 20 more strength gives me 16% more damage - that would give me 75.4 dps (a 10.4 dps difference) The weapon you are using affects baseline dps ….
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Last edited by Troxx; 08-09-2023 at 09:50 PM..
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#5
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Dsm i think your turtle logs may be showing that your attack is completely squelching turtle’s defence (always rolling high - thereby removing the DI variable we are trying to measure).
It’s too laboratory mob. You need to be using something that is applicable to levelling.Troxx does a bit better on this (assuming his top secret skeleton is a fair representation kf an xp mob) but really we need to level a knight to like 30 but not train double attack or riposte so we can eliminate some variables and look at how the average hit improves rather than dps. Quote:
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Last edited by Jimjam; 08-10-2023 at 12:54 AM..
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#6
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https://www.project1999.com/forums/s...&postcount=211 This post has 1 handed and 2 handed weapon examples with video and log evidence. Both weapons have very similar ratios. I am getting nowhere near a 16% increase in DPS with either weapon via +20 STR. After 40 minutes of hitting a turtle, I got an average of 1.5 extra DPS with +20 STR. I don't think this shows a very strong argument for putting your starting points into STR. Quote:
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Last edited by DeathsSilkyMist; 08-10-2023 at 01:21 AM..
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#7
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#8
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Those findings were nowhere near the same thing - but DSM looks at 3 and 4 and says “oh gosh-jee golly 3 and 4 are both numbers, small numbers and are numbers next to each other!! Huzzah your parse says the same thing as mine!!’ I would prefer to parse with my 2 hander but fights would have been over 2-3x as fast unless I picked a mob with much higher hp. Additionally it has that nasty 725 dmg dot over 6 ticks - my skeleton (top sekrit area where you hunt VP key piece) would have died. I tried to do the dark blue giants in FM at the bottom of the fort but it was camped by 2 59s. I honestly think Kael arena mobs might be perfect for this with a shaman/knight duo. If the knight is not hasted there is a good chance the regen on the mob keeps pace with a solo knight whacking away. Regardless, as previously posted I’m disinclined to believe that any further tests would be productive. DSM so wildly ran in the wrong direction with my very bad data … what’s the point? … unless the point is that we want another 475 pages lol
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Last edited by Troxx; 08-10-2023 at 08:55 AM..
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#9
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Sorry guys I don’t have a certification in educating special needs kids.
Am I making sense here to literally anyone other than DSM? Or am I smoking crack?
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#10
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