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  #171  
Old 06-27-2023, 10:03 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by BigPlays [You must be logged in to view images. Log in or Register.]
I would argue that enc/clr/monk is a fun group. It is also the most efficient at doing everything. If you want to race to 60 just play bard and anything else and get to 60 in a few days and steamroll all content.
Cleric is a great class, and that is a great combo. I am simply saying it is not your only option for healer, both during the leveling process and at 60. Cleric is not required for an efficient leveling process.

People usually assume Cleric is going to be the best due to CH, but until you are above level 50, your parties max HP and your Enchanter pet's max HP is going to be around 2K or less, so it isn't that much more efficient than a Shaman's heals + regen + slows.
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  #172  
Old 06-27-2023, 10:45 AM
Toxigen Toxigen is offline
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Greater Healing is 2 hp for 1 mana.

As soon as CH starts landing for 1k you're already way ahead.

Thats like early CoM mobs...think they got like 1.5-2k.

Whats the /played time 1-50 compared to 50-60?

Most enchanters want to torch and haste an ideal pet to keep...maybe even throw it some -MR gear. Sure, you can break charm, mez / blur, and heal it...but that takes time away from not killing moar merbs.

The CH is king pretty much right at level 39, if not very shortly thereafter.

Yes, an enchanter can level with a shaman, and it would be fine...but you're not keeping up with the same enchanter playing with a cleric instead. Not even close.
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  #173  
Old 06-27-2023, 10:52 AM
BigPlays BigPlays is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Cleric is a great class, and that is a great combo. I am simply saying it is not your only option for healer, both during the leveling process and at 60. Cleric is not required for an efficient leveling process.

People usually assume Cleric is going to be the best due to CH, but until you are above level 50, your parties max HP and your Enchanter pet's max HP is going to be around 2K or less, so it isn't that much more efficient than a Shaman's heals + regen + slows.
CH aside I think having a 90or 96% Rez on tap is going to save time. Regardless of how good plays are, pathing and other stuff will happen that may wipe a group. Sure you can pay 500 per character for a Rez or just Rez right away and save time and money. A shaman would also be efficient but CH and Rez are just too good to pass up
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  #174  
Old 06-27-2023, 10:57 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
Greater Healing is 2 hp for 1 mana.

As soon as CH starts landing for 1k you're already way ahead.

Thats like early CoM mobs...think they got like 1.5-2k.

Whats the /played time 1-50 compared to 50-60?

Most enchanters want to torch and haste an ideal pet to keep...maybe even throw it some -MR gear. Sure, you can break charm, mez / blur, and heal it...but that takes time away from not killing moar merbs.

The CH is king pretty much right at level 39, if not very shortly thereafter.

Yes, an enchanter can level with a shaman, and it would be fine...but you're not keeping up with the same enchanter playing with a cleric instead. Not even close.
You're not taking into account Slow, Regen, and a larger mana pool with cannibalize. Having the Enchanter not need to slow saves time/mana since they cannot cannibalize to regain mana, and slow is reducing how much HP you need to heal.
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  #175  
Old 06-27-2023, 11:35 AM
Toxigen Toxigen is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You're not taking into account Slow, Regen, and a larger mana pool with cannibalize. Having the Enchanter not need to slow saves time/mana since they cannot cannibalize to regain mana, and slow is reducing how much HP you need to heal.
you're not going to rely on regen for pets nor the enchanter - you want the enc topped up asap in case of another charm break

enchanter can easily "downrank" their slow and even up their mana with the cleric if need be

what the fuck is this about canni? moot

weak/shitty argument, next
Last edited by Toxigen; 06-27-2023 at 11:45 AM..
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  #176  
Old 06-27-2023, 11:44 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
you're not going to rely on regen for pets nor the enchanter - you want the enc topped up asap in case of another charm break

enchanter can easily "downrank" their slow and even up their mana with the cleric if need be

what the fuck is this about canni? moot

weak/shitty argument, next
I guess you don't understand more mana = more heals, slows, etc. That is why canni helps.

Shaman slows are better than Enchanter slows. Shamans have a higher % slow for each rank of slow. They also get Drowsy, which is cheaper than the lowest enchanter slow if you want to save mana that way.

Enchanter not slowing = more mana for other things.

This is pretty simple stuff.

Malo from Shaman also means less charm breaks, so more time killing.
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  #177  
Old 06-27-2023, 11:47 AM
Toxigen Toxigen is offline
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lol
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  #178  
Old 06-27-2023, 11:49 AM
Jimjam Jimjam is offline
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I wanna see vids of an enc duoing or trioing with dsm (or another shaman).

It’s interesting seeing all this theoryquest on the combo but I don't remember ever seeing it out in the field.
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  #179  
Old 06-27-2023, 11:52 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I wanna see vids of an enc duoing or trioing with dsm (or another shaman).

It’s interesting seeing all this theoryquest on the combo but I don't remember ever seeing it out in the field.
I've done it quite a few times. It works great. People don't seem to realize that when you are in a group of 3 players, the vast majority of content you want to go after is not going to out-damage Slow + Torpor. The content that does usually needs a Warrior discing. You don't need to CH the pet when the Shaman is tanking.

Before 60 the leveling experience isn't difficult enough to require CH for efficiency.

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Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
lol
As per usual, no actual rebuttal[You must be logged in to view images. Log in or Register.]
Last edited by DeathsSilkyMist; 06-27-2023 at 11:55 AM..
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  #180  
Old 06-27-2023, 12:11 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Let me put it another way. Looking at my parses, my 51 Monk took 1200 damage from fighting a level 42 guard. My Monk has 1800 HP, so that would have been CH'ed. That means CH is a 3 to 1 mana ratio in this scenario.

With https://wiki.project1999.com/Tagar%27s_Insects , a 51 Shaman is slowing for around 45% at 125 mana. That reduces the 1200 damage to 660 damage. If you spend 250 mana on Superior Healing, that reduces the total damage take to 136. At level 52 with Regrowth, that 136 is reduced to zero if the fight lasted a minute.

For 395 mana (including 20 mana a minute for Regrowth) the Shaman mitigated the same damage as the CH. CH costs 400 mana.
Last edited by DeathsSilkyMist; 06-27-2023 at 12:25 PM..
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