Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-03-2017, 05:20 PM
FatMice FatMice is offline
Fire Giant

FatMice's Avatar

Join Date: Jul 2014
Location: Brooklyn
Posts: 648
Default

[You must be logged in to view images. Log in or Register.]
__________________
G Meters d'Funk <Good Guys>
---
B Zoole <Indignation/Forsaken/Aftermath> (retired)
  #2  
Old 02-03-2017, 06:48 PM
Nexii Nexii is offline
Sarnak

Nexii's Avatar

Join Date: May 2015
Location: Neriak Third Gate
Posts: 444
Default

Endgame variances/spawn timers were never designed with 500 raiders in mind. Most classic servers had about 100 raiders at most...probably half of that hardcores. Sony recognized this reality later when it came to epics, they had to reduce timers on many as more players approached endgame.

So blue has around 5-10x the raiders that a typical classic server would have had. Due to this abundance, every top end raid target is engaged/killed instantly. I just don't agree with Sirken's blaming the players for socking or racing raid bosses. What alternative is there when GM-enforced FTE rules are a thing? Sony administered more subjectively in classic (usually first in force, or forced sharing, not on FTE or DPS until much later). Which worked quite well when bosses weren't as contested.

I feel like P99 staff should have some sort of player liaison position. Maybe that's asking for a lot to care. I do enjoy raiding here, just the same, but it could be a lot better.
  #3  
Old 02-03-2017, 06:58 PM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,731
Default

Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
Endgame variances/spawn timers were never designed with 500 raiders in mind. Most classic servers had about 100 raiders at most...probably half of that hardcores. Sony recognized this reality later when it came to epics, they had to reduce timers on many as more players approached endgame.

So blue has around 5-10x the raiders that a typical classic server would have had. Due to this abundance, every top end raid target is engaged/killed instantly. I just don't agree with Sirken's blaming the players for socking or racing raid bosses. What alternative is there when GM-enforced FTE rules are a thing? Sony administered more subjectively in classic (usually first in force, or forced sharing, not on FTE or DPS until much later). Which worked quite well when bosses weren't as contested.

I feel like P99 staff should have some sort of player liaison position. Maybe that's asking for a lot to care. I do enjoy raiding here, just the same, but it could be a lot better.
Good post. Will be ignored by Sirken.
  #4  
Old 02-03-2017, 07:43 PM
Mistle Mistle is offline
Kobold


Join Date: Nov 2013
Posts: 164
Default

Quote:
Originally Posted by Nexii [You must be logged in to view images. Log in or Register.]
I feel like P99 staff should have some sort of player liaison position.
I think the P99 staff should have to play under the rules they unilaterally set up.

Watch how fast this shit changes the first day Sirken sits at a door for a few hours.
  #5  
Old 02-03-2017, 08:22 PM
Nexii Nexii is offline
Sarnak

Nexii's Avatar

Join Date: May 2015
Location: Neriak Third Gate
Posts: 444
Default

Quote:
Originally Posted by Mistle [You must be logged in to view images. Log in or Register.]
I think the P99 staff should have to play under the rules they unilaterally set up.

Watch how fast this shit changes the first day Sirken sits at a door for a few hours.
The rules were unliteral? I was under the impression that players had some input. Though they pre-date my time here, it'd be interesting to know the history.
  #6  
Old 02-03-2017, 08:46 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,999
Default

All I see here is angry nerds and staff bashing - they're patient but I think there's limits before that hammer is dropping on a few people.

If the players helped set the rules and now complain about them, while also asking for more rules... I don't think you can pin the current situation on the staff.

Also, I'm going to say it... there's a P99 server where most of the shit everyone is complaining about doesn't apply. And before you type "lol dead server" it actually solves 90% of the problems everyone seems to have on blue in terms of raiding.
__________________
  #7  
Old 02-03-2017, 09:17 PM
Papa Papa is offline
Banned


Join Date: Apr 2011
Location: Vatican City
Posts: 40
Default

it solves many problems but also introduces others that people clearly don't want (PvP)

PvE servers had a much higher % of the EQ population back in the day and the same is true on P99
  #8  
Old 02-03-2017, 09:27 PM
Ravager Ravager is offline
Planar Protector


Join Date: Dec 2011
Posts: 2,731
Default

Only weirdos want PvP and only degenerates want competitive PvE. Cleanse the servers of both.
  #9  
Old 02-04-2017, 01:35 AM
entruil entruil is offline
Planar Protector


Join Date: Oct 2014
Posts: 1,273
Default

Quote:
Originally Posted by Ravager [You must be logged in to view images. Log in or Register.]
Only weirdos want PvP and only degenerates want competitive PvE. Cleanse the servers of both.
I don't get all the hate of PvP on these boards... coin-loot, LnS, add those to level range and its about as blue as it gets, unless they are competing for pve only,which doesn't meld and creates the lycanthrope atmosphere because not enough peasants with pitchforks and the occasional fungi from the fun guy who didn't pull his ring quick enough...
  #10  
Old 02-04-2017, 01:37 AM
entruil entruil is offline
Planar Protector


Join Date: Oct 2014
Posts: 1,273
Default

whoops didnt realize it was this thread...

sorry... I actually logged into blue when I read original quoted post, got a helm upgrade immediately... it also inspired me
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:28 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.