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  #171  
Old 01-29-2016, 08:40 PM
Colgate Colgate is offline
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well at 3 AM these days vaporize is getting deepdicked on warhammer
  #172  
Old 01-29-2016, 08:41 PM
fiegi 8.0 fiegi 8.0 is offline
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you clowning that guy in multiple mmos?
  #173  
Old 01-29-2016, 08:43 PM
Colgate Colgate is offline
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yaw

giving em the buzzsaw treatment
  #174  
Old 01-29-2016, 10:43 PM
Barladore Barladore is offline
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Quote:
Originally Posted by Junebug99 [You must be logged in to view images. Log in or Register.]
Server doesn't need any limits, although Empire is equally if not more responsible as < Friends > with the server pop going down and there not being even a noticeable ( #2 guild) I think the aspect that Velious is the end ( Staff confirmed they aren't doing Luclin), and frankly nobody cares for custom content has a lot to do with people quitting. For those of you complaining about the Empire monopoly and you are in < Friends > and want to kill content then maybe you should tell Vaporize to start logging in during the day instead of hiding in his private teamspeak with his nutthuggers at 3 AM complaining that the server sucks
Agree with what you said minus the vapo bit, the guy never wanted to lead in the first place (and who could blame him)? Truth is we just need an exact copy of red99 with the normal timeline to keep us entertained for another 2-3 years.
  #175  
Old 01-29-2016, 11:05 PM
Xaanka Xaanka is offline
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Quote:
Originally Posted by Junebug99 [You must be logged in to view images. Log in or Register.]
Server doesn't need any limits, although Empire is equally if not more responsible as < Friends > with the server pop going down and there not being even a noticeable ( #2 guild) I think the aspect that Velious is the end ( Staff confirmed they aren't doing Luclin), and frankly nobody cares for custom content has a lot to do with people quitting. For those of you complaining about the Empire monopoly and you are in < Friends > and want to kill content then maybe you should tell Vaporize to start logging in during the day instead of hiding in his private teamspeak with his nutthuggers at 3 AM complaining that the server sucks
friends in shambles
  #176  
Old 01-30-2016, 08:28 PM
dis_mornin dis_mornin is offline
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Quote:
Originally Posted by Tune [You must be logged in to view images. Log in or Register.]
I have been saying this for a long time but...

they should scale mob difficulty according to how many people are in the zone (in pvp range obviously)

Rampage can kill vulak with 35, make that the standard

make the game more challenging, this is Everquest not Zergquest...

if there is an opposing guild in the zone pvp must happen first

I know this is exploitable by having most of the guild wait outside the zone etc but its better than nothing

at least gives people a chance to break up the zerg and figt even numbers
Empire could kill Vulak with 35. But we don't field high #s to kill only Vulak. There's a reason empire wipes to AoW with 90 and its not any lack of skill or what not. It's because that's what the mob requires. Let's make that the standard. Guild sizes should = minimum required amount of players to kill AoW. Which currently is 90ish on Red99. If you think it can be done with less. Prove it with your guild.
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  #177  
Old 01-30-2016, 08:41 PM
Uuruk Uuruk is offline
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Custom content 2021. Confirmed
  #178  
Old 01-30-2016, 09:04 PM
Pope Hat Pope Hat is offline
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I am not a member of Empire but I actually like it that there is such a large guild on the server. /shrug
  #179  
Old 01-30-2016, 09:35 PM
TheBiznessTZ TheBiznessTZ is offline
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Oh damn ragnaros #shotsfired. Looking for victim with multiple bullet wounds.
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  #180  
Old 01-30-2016, 09:37 PM
TheBiznessTZ TheBiznessTZ is offline
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Quote:
Originally Posted by iiNGloriouS [You must be logged in to view images. Log in or Register.]
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Late night chat tonight revy? You down boo?
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