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#171
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Edit: And this is a super serious question. You said you are already level 34. That's only 12 levels left to go. In two weeks you could be level 46 with probably just a couple hours a day on average playing. Easily significantly less time than you spent porting people to earn 30k. | |||
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Last edited by am0n; 09-02-2015 at 07:52 AM..
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#172
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Damn, I've been slacking. Guess I should level my monk and shaman.
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#173
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Item level equip requirements did not get introduced until Luclin. Anyone that played Pre-Luclin will agree to this. You could do MQ quest without level requirements on certain epics. i.e in Velious my 44 cleric was MQed his epic. Some hailing of epic npcs was not needed. Even the level requirements on some weapons could still be equipped and used. It was just the weapon damage was dumbed down to your level. As you leveled your weapon got stronger with you. The problem with this server is this. The time between Kunark and Velious was not 5 years. By this time in live moon cats and froglok warriors were a thing. As far as ganking lowbies on Red99. Start enforcing the policy in place and suspend/perma-ban the asshat griefers. Then the all time go to argument/reason seen here.. But it will stop RMT'ing. No it won't. By the time you finish trying to completely rid this server of RMT this will be your server. Every piece of droppable armor, weapons would have to become No-drop. Any new IP's logged into the account get suspended until the owner can produce his/her ID and proof he/she is the original owner. You want a truly amazing classic server. Either completely wipe both servers or start fresh server. With Velious finished you can now follow the time line ( and not have 5 years of stagnant same dragon killing ) This is truly what created ALL your problems. The players had nothing better to do but bitch and moan with each other. Take out all the non-classic changes implemented to this server due to the content taking so long to be released. Then during the Velious time line when Luclin should be released, then either open another server which follows the time line and merge at the Luclin expansion or create the classically inspired content. | |||
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Last edited by Viscian; 09-02-2015 at 09:30 AM..
Reason: because they allow this
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#174
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#175
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H | |||
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#176
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I think a better solution would be this:
1. Remove the level requirement from the item and make the quest 46+. 2. Diable MQ for epic quests. 3. All epics weapons received pre-level 46 will be removed from the player's inventory and replaced with the all the item turn ins needed to do the epic quest. 4. Player can then do epic quest at 46 as intended.
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Tiewon Shu <Fires of Heaven>, Monk, 23rd Fist of Silence
Mehopia Seticept <Fires of Heaven>, 20th Disciple of Fear Nouva Skywalker, Druid, 16th Circle of Summer Moollah Muckwater, Swamp Hag, 4th Eye of Fear | ||
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#177
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Last edited by Ashenden; 09-02-2015 at 10:09 AM..
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#178
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It seems like if curbing RMT was really a goal of this solution, all this would do is force those who want to RMT an epic would also RMT PL service to 46, or, worse, RMT would just start selling accounts with the desired character. I guess I'm just not really understanding the meta goal that disallowing pre-46 epics is trying to accomplish. It seems like a non-classic change with minimal benefit. Edit: My concern stems from earlier stated goals of the server. The idea behind no boxing and no RMT is that the server is here for people who actually want to play the game. If this is a strong motivator for the game, then wouldn't we want to disincentivize skipping large sections of the game? Even a fully twinked out epic rogue will find that grouping is more efficient than soloing. Forcing people to level to 46 before they can twink with an epic may increase PL activity, which doesn't seem to go along with this goal of increasing the amount of characters controlled by people that play the game. | |||
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Last edited by maestrom; 09-02-2015 at 10:50 AM..
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#179
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Thanks Nilbog, this is huge! I will start playing again!
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#180
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This is something that should of been done years ago. Like at Kunark launch. Doing it now is like bringing a birthday cake to your child 6 months after his birthday. Pointless really.
Especially considering the severe lack of new players Velious has brought in. Kind of an annoying situation after having spent the money a few years back to stay competitive (rogue) and taking a break. Also, I don't know what research anyone is referring to, or what has or has not been forgotten due to excessive drug use... But there were plenty of cleric and rogue epic MQ's in live. Just a bit harder to spot due to, you know, more players. | ||
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Last edited by DeathByCactus; 09-02-2015 at 11:37 AM..
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