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#171
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the difference between a medicine and a poison is dosage.
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Escapegoat / Pharmakos / Madriax
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#173
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And this is what staff will have to waste time on resolving CSR issues because unemployed TMO virgins will want to hold the entire room down for a month until the nerf.
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#174
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I think Vaniki will be more of a clusterfuck. An not-soloable irreplaceable item with a few specific spawn point miles apart and a tiny chance to pop at one of those spots every every, what was it, 20 hours, and desired by nearly every single class in the game. I think that will pretty much set the bar on what the capacity for poopsocking is, and if it's truly implemented correctly, we will see one enter the game every week or two on average.
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#175
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Quote:
Quote:
I think we all know that GMs will not be getting involved with trivialities such as making a decision on each individual camps, so your quote basically says that you don't care what the community decides on, you'll be storming into that cave and shitting on everything. allow me to quote myself... Quote:
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#176
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good for warriors. rangers have epic slow, rogues have locustlure; shadowknights and paladins dont need hate generation help | |||
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Last edited by azeth; 04-11-2015 at 09:05 AM..
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#177
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Quote:
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#179
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Wavecrasher was the ridiculous one. Going from 70%, lure resistance ice to 20% magic resistance.
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#180
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Make the cave a PvP arena... Camp problem solved.
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