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Old 01-08-2015, 09:50 PM
erog84 erog84 is offline
Kobold


Join Date: Sep 2010
Posts: 179
Default issues with bugs and such

For everyone that has mentioned install issues and bugs in the game, don't let that stop you from trying it out. Every server is going to have issues when it first starts up, p99 wasn't always so smooth either. Also some people have different taste. I have played on p99 for years, red and blue, and I have really enjoyed it. If I had more time I would play full time on both, but since I want to get back into POP era content at some point, my main focus is alkabor, with some p99 still thrown in there. To each their own.
  #2  
Old 01-08-2015, 04:33 PM
brentwoodbam brentwoodbam is offline
Aviak


Join Date: May 2010
Posts: 77
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Still getting error message "Failed to load graphics DLL". Anyone ever find a fix for that ? =/
  #3  
Old 01-08-2015, 11:26 PM
-TK- -TK- is offline
Sarnak


Join Date: Feb 2010
Posts: 224
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I'm experiencing the 'Exception Processing Message 0x0000135 Parameters' error as well. My .Net and Visual C++ match Bob's but when I go to the features toggle in Control Panel it only lists 3.5.1. I've done everything else included in the instructions and tried to download the older .Nets but they all say something newer is installed/already installed in my operating system. I'll mess with it again later.
  #4  
Old 01-08-2015, 11:35 PM
Tuffpuppy Tuffpuppy is offline
Kobold


Join Date: Oct 2011
Posts: 174
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Same. I've tried everything mentioned here, al Kabor tech help forum, and other websites. Still getting the same exception processing message followed by unable to load graphics dll. The only time I was able to not get that message was turning on DEP for all programs inside system properties. Except after I did that I would get unable to load eqw.dll error, even though the dll from Eqmule patch is there. Have basically given up, hope someone figures out a fix for this eventually.
  #5  
Old 01-09-2015, 02:47 AM
pharmakos pharmakos is offline
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Join Date: Jun 2012
Posts: 1,910
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yeah i don't even think Main and Stairs slept. i was lucky enough to have four days off work in a row starting on the day the server launched, and was able to play like 12-14 hours a day. and those guys that are level 50 now were on when i got on in the morning, and still on when i got off at night.

the packet loss/disconnect issues are strange in that they only affect some people. i personally barely ever get disconnected. the rare times that i do get desyncs or disconnects are usually when my roommate or i are doing something else on our internet connection while i am playing.

they've got a lot figured out, but they're still learning the best ways to communicate with 2002-era Macintosh software. server is definitely still in beta, and might feel like alpha for those with connection issues...
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  #6  
Old 01-09-2015, 03:41 AM
Erasong Erasong is offline
Sarnak


Join Date: Jan 2010
Location: Staten Island, New York
Posts: 399
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Feels like low level mobs are double attacking and kicking/bashing way too early and for too much.
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  #7  
Old 01-09-2015, 07:14 AM
Flamewraith Flamewraith is offline
Sarnak

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Posts: 450
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It took me four and a half hours to go from 3 to 4 as a mage. Even cons kicked the living shit out of me. I got my pet and went from 4 to 5 in literally 23 minutes. ou get full exp for pet kills, and it rips through yellow cons like nothing. With some skill you can kill red cons for like 30% exp. Also made about 70pp off of drops that aren't supposed to drop. (plague rat tails and pristine claws from skunks and aviaks).
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  #8  
Old 01-09-2015, 07:17 AM
apio apio is offline
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Join Date: May 2010
Location: Spain
Posts: 288
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There are still a lot of kinks to work out, that's why the server is still in beta and will be for the foreseeable future. If you are having problems with mobs being too hard, consider switching to a different spot (PoK portals make moving much easier) and just report everything that doesn't seem right. For example, low level mobs dual wielding and double attacking should be reported, also report if some zones seem extremely hard to level in compared others.

When reporting bugs, make sure to

a.) check the forum if there isn't already a post ON topic. If there is, just add your insight to that post and bump it that way, if your issue is only loosely related to something that has been posted before, it is often better to open up a new topic.
b.) follow up on your bug reports - the dev cycle is very fast right now, just keep track of your posts and follow them up if you can - Bugs not being retested is a major issue in every beta project like this
  #9  
Old 01-10-2015, 07:31 AM
Torven Torven is offline
Kobold


Join Date: Nov 2010
Posts: 153
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Quote:
Originally Posted by Flamewraith [You must be logged in to view images. Log in or Register.]
made about 70pp off of drops that aren't supposed to drop. (plague rat tails and pristine claws from skunks and aviaks).
They are supposed to drop. They dropped on AK. In fact pristine skunk claws aren't priced correctly; they sold for about 4pp on AK. This is why I always recommend leveling in Butcherblock for new players.

Quote:
Originally Posted by apio [You must be logged in to view images. Log in or Register.]
low level mobs dual wielding and double attacking should be reported
This is intentional. Mobs can double attack from level 1, just at extremely low rates. It's 1% chance per level up to level 36, where it jumps even higher. NPCs become dual wield capable at level 4, because they are that way on Live; (no running AK server to test this on) however the rate at which mobs can dual wield is also scaled similarly to double attack, and NPC offhands cannot double attack until level 36.

http://www.eqemulator.org/forums/showthread.php?t=38708
  #10  
Old 01-09-2015, 09:55 AM
Byrjun Byrjun is offline
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5 gig download on my 120 KB/sec connection... see you guys in Kunark maybe.
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