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  #171  
Old 12-05-2014, 09:47 PM
Nirgon Nirgon is offline
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The new hit box is fine

If you think the old one was "good" get your brain examined
  #172  
Old 12-05-2014, 10:34 PM
Bazia Bazia is offline
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frontal double backstabs from 20 feet away

nuff said
  #173  
Old 12-05-2014, 10:40 PM
Took Took is offline
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Backstab range and the frontal thing is a complete myth. But yeah, hitboxes were huge and rogues could stab from the side easily.
  #174  
Old 12-05-2014, 11:17 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Took [You must be logged in to view images. Log in or Register.]
Backstab range and the frontal thing is a complete myth. But yeah, hitboxes were huge and rogues could stab from the side easily.
On EQLive, I found that the range considered in front of a mob, is a narrow 56 degree cone. With my rogue, I could be in front of mob almost, but just outside that cone, and backstab away.

H
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  #175  
Old 12-05-2014, 11:20 PM
quido quido is offline
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I think you guys put a little too much faith in data collection from a time several expansions after P99. A better reference is common sense, imo.
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  #176  
Old 12-05-2014, 11:25 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
frontal double backstabs from 20 feet away

nuff said
Since backstab is so brutal, I will probably make it so Rogues have to be facing their target too when they backstab.

H
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  #177  
Old 12-05-2014, 11:32 PM
Haynar Haynar is offline
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Quote:
Originally Posted by quido [You must be logged in to view images. Log in or Register.]
I think you guys put a little too much faith in data collection from a time several expansions after P99. A better reference is common sense, imo.
Then you find me accurate information that shows there was a change in double attack and dual weild rates.

Then you find me accurate information on what they should be in classic.

Then you plot out data on a per level basis.

Then you code it up for me.

There is nothing anywhere to indicate double attack and dual weild rates have changed. Ever.

AC changes? Yes, several times.

Resist changes? Constantly.

In fact the dual weild and double attack rates, had the same shape of the curve I had come up with for how AC varies by level. First time I looked at it, I practically yelled "I KNEW THERE WERE JUMPS AT DIFFERENT LEVELS!!!!".

I still need to readjust the AC curves, since I found evidence that supports the different shapes in different regions. It will probably bring up dps in the process too.

H

H
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  #178  
Old 12-05-2014, 11:35 PM
Took Took is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
H
  #179  
Old 12-05-2014, 11:45 PM
quido quido is offline
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I'm not saying it's right or wrong - I haven't even really played since the patch - I'm just saying I would be skeptical of data obtained from live several expansions later. More than likely they revamped the entire thing as they went along similar to how you guys have.
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  #180  
Old 12-06-2014, 12:02 AM
Jib Jib is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Since backstab is so brutal, I will probably make it so Rogues have to be facing their target too when they backstab.

H
this made me lol
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