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View Poll Results: Do you think Luclin models should be an option for Project 1999?
I do not want Luclin models 554 66.75%
I want Luclin models. 276 33.25%
Voters: 830. You may not vote on this poll

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  #1  
Old 08-29-2010, 09:27 AM
Taxi Taxi is offline
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Where is the option:

"I wouldnt turn them on, but if some people want to use them themselves, why not?"

Cause it dont change anything on my screen, why should i give a fuck how the game looks on some other player's monitor?

That being said, if it would eat into dev time for Kunark, id say no. If its like flicking a switch on in the software, id say yes.
  #2  
Old 08-29-2010, 10:07 AM
internalprime8 internalprime8 is offline
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As much as I'd like to support giving OTHER people the option to enable Luclin models, I can't bare to imagine someone might see my troll bastardized with those awful textures.
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  #3  
Old 08-29-2010, 11:39 AM
Tork Tork is offline
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I voted against Lucin models - old school Troll is the best in the entire game!
  #4  
Old 08-29-2010, 11:46 AM
Jaco Jaco is offline
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I voted No, cause they're all alike ugly .. now it would be acceptable if it was to ease devs or something technical.
  #5  
Old 08-29-2010, 12:11 PM
hedbonker hedbonker is offline
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Voted no. They are not classic.
  #6  
Old 08-29-2010, 12:23 PM
ShadowWulf ShadowWulf is offline
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Quote:
Originally Posted by hedbonker [You must be logged in to view images. Log in or Register.]
Voted no. They are not classic.
We already established they are classic.

Damn socialists deciding what is best for other people and not giving them equal free choice for themselves. Your socialist EQ agenda will not be ignored, and your ObamaModels will not go unnoticed by the american people. Im sure Glen Beck will do a program soon on the un-american way you think your socialist "classic" world view should look for EVERYONE, without their choice in the matter!
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Last edited by ShadowWulf; 08-29-2010 at 12:29 PM..
  #7  
Old 08-29-2010, 12:33 PM
Sarkov Sarkov is offline
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Voted no, but its not strong enough.

So, NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO

There, that should express my feelings on the subject.
  #8  
Old 08-29-2010, 12:35 PM
ShadowWulf ShadowWulf is offline
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Quote:
Originally Posted by Sarkov [You must be logged in to view images. Log in or Register.]
Voted no, but its not strong enough.

So, NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO NO

There, that should express my feelings on the subject.
Socialist.
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  #9  
Old 08-29-2010, 04:30 PM
fwaits fwaits is offline
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No, for the same reason others have stated.

The intent of this server is to recreate the Classic through Velious era to the best of it's ability. Luclin models were not present in that era so I think they should not be present here.

Obviously some things are not classic due to technical issues with reverse engineering certain specifics, but that's not something in the devs full control.
  #10  
Old 08-29-2010, 04:53 PM
Nineran Nineran is offline
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Classic Models all the way baby.

I remember reading a review about Everquest, I was playing the Beta at the time, so this was pre-release. One of the reviews of the game talking about the graphics of the characters made me laugh. It stated, "The average Everquest character is comprised of less polygon's than one of Laura Croft's boobs"

Even with that the original models have SOOO much more personality than the Luclin models. Ogres turned into human looking things, it just looks like they used paint and went to that stretch/skew function. Hit 125% and then mushed their face in a bit. Dwarves turned into just looking like midget humans, again just 50%. Gnomes just liked like human babies. All of the sudden all the characters had the same wierdly rounded edges. The attack animations absolutely sucked balls. It looks like they all went through this really wierd training program to make all their actions look like robots. Take a look at the over head two handed swing of Luclin models. For EVERY model, its all the same straight armed, brief chop. Now browse through the fluid motion of a Fat ogre taking a swing, or a dwarf taking a swing. Or the side swing, axe chop of the human model.

I am sure there are some nuances in the Luclin models that set them apart that I am missing. But I have to say, Ogre's stopped being Ogres for me when the new models came out.

I mean the old models go so far as to make me speak differently to the person that is playing that character. I engage a troll, or an ogre, or a dwarf in conversation differently, just because the original models display so much personality.

The luclin models, its all the same robot to me.

Anyways, No.

Great thread.

Old models only all the way.
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