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  #171  
Old 05-09-2013, 12:12 AM
azxten azxten is offline
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Originally Posted by August [You must be logged in to view images. Log in or Register.]
I am assuming that we have in our possession for this server the actual C++ code and headers that accompany it. I know at some point the PEQ stuff was leaked on a torrent and I downloaded it then.
Unfortunately we don't have any client source code. EQEmulator (which P99 uses a heavily modified code base) was written from the ground up by reverse engineering the communications protocol between client/server.

Thus we use the actual Sony client with a completely rewritten server. All of the changes to client side things are done via patches which overwrite some of the client files with modified versions. Similar to what we are doing now with spellsnew.edd/.eff. The idea is eventually this modified file will be provided to Nilbog and he will approve it to be put into an official patch which really just means a zip file where the file overwrites the standard client file from Sony.

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Azxten, You see your PM?
Yes, I'll assist on the weekend. I'm very busy during the week, sorry for not responding and letting you know earlier.
  #172  
Old 05-09-2013, 10:42 AM
Gadwen Gadwen is offline
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Just wanted to let you know that the work is appreciated, the spell effects are looking great.
  #173  
Old 05-09-2013, 10:56 AM
Reubin Reubin is offline
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Yes thanks for your work Furinex. I've been downloading the files and using them and things are looking very good!
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  #174  
Old 05-09-2013, 11:23 AM
Furinex Furinex is offline
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Eh, this really drives me nuts. I love the classic effects. Hopefully someday we can resolve this totally. Be sure to keep an eye on the thread in the Technical Forums for the latest release.
  #175  
Old 05-09-2013, 10:04 PM
Furinex Furinex is offline
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Shard of Dalaya. This client connects to the EQEMU, however, it uses DX8, and a modified version of the EQ client. Now Ive tried setting the eqhost.txt file in this folder to the eqemu login servers to see if I could get a server list, however I was unable to even log in. Is there any way we can utilize this client? This client has old spell effects Working PERFECTLY, and the spellsnew.edd and spellsnew.eff file are stock EQTitanium files. DX8 is the key here I think. There HAS to be some way to utilize this client. Its based off of Titanium!
  #176  
Old 05-09-2013, 11:20 PM
Telin Telin is offline
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I viewed eqgame and the dx dll files through software that attempts to decode and deflate. Found where it references offsets that bind the particles to various parts of the character like you found in the effect file. I don't know enough about trying to dechiper this language to be of any help but maybe someone else who can will find this stuff fun.
  #177  
Old 05-10-2013, 03:57 AM
a_gnoll_pup a_gnoll_pup is offline
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Quote:
Originally Posted by Furinex [You must be logged in to view images. Log in or Register.]
Shard of Dalaya. This client connects to the EQEMU, however, it uses DX8, and a modified version of the EQ client. Now Ive tried setting the eqhost.txt file in this folder to the eqemu login servers to see if I could get a server list, however I was unable to even log in. Is there any way we can utilize this client? This client has old spell effects Working PERFECTLY, and the spellsnew.edd and spellsnew.eff file are stock EQTitanium files. DX8 is the key here I think. There HAS to be some way to utilize this client. Its based off of Titanium!
They are using a client prior to when DX9 was introduced. That's why DX8 works there, they also use a 2003-era eqgame.
  #178  
Old 05-10-2013, 06:34 AM
Furinex Furinex is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
I viewed eqgame and the dx dll files through software that attempts to decode and deflate. Found where it references offsets that bind the particles to various parts of the character like you found in the effect file. I don't know enough about trying to dechiper this language to be of any help but maybe someone else who can will find this stuff fun.
You should post the results so I can peek at it
  #179  
Old 05-10-2013, 07:08 AM
Furinex Furinex is offline
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Quote:
Originally Posted by a_gnoll_pup [You must be logged in to view images. Log in or Register.]
They are using a client prior to when DX9 was introduced. That's why DX8 works there, they also use a 2003-era eqgame.
Ok. I guess I don't get it. I started a char there. To even set up I had to install titanium. Then dl a patch, much like p99. So why does their client render dx8 or even these spell effects correctly? Also, why can't we even connect to the login server with that client? I think this is worth investigating
  #180  
Old 05-10-2013, 07:32 AM
Telin Telin is offline
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They run their own server code. They may have broken away from older emus before titanium. So my question is, is it easier to change the code on the client to repair spell effects, sky, water, animations etc. or is it easier to change the server to work with any client before titanium?
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