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  #1  
Old 12-20-2011, 01:43 PM
Albane Albane is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Did they actually witness these exploits themselves? To see, you know, if there were actually exploits? You realize posting things like this might make people believe them. Furthermore, you might have caused people to leave the server when they read your posts, believing these exploits existed and were being used.

I'd say the release of this server is one the most sploit-less eq releases possibly ever? Originally eq servers had the most sploits of course.. legendary ones at this point. Then eqemu servers (lol) and the additional eqlive servers which opened up after. Somewhere around 2004 eqlive started changing systems and got rid of lingering code exploits, but still doesn't (?) care about macroquest and showeq.

tldr: negative propaganda is possibly decreasing population. at least by 6 :P
Because Original EQ had exploits, you let them happen here? Original EQ did not have 10 year old information on how to use these exploits. If you read these forums the first week of launch, you saw the "masterofpve' posting screenshot after screenshot with visible proof of exploits, that the entire community commented on. Just because I was not in Misty at the time, or sitting in lower guk a week after launch, does not mean these exploits do not count. Sorry that i wasn't sitting next to Nagafen on the server first kill, but I can clearly see bats and fire pets holding proccing swords without being feared or AEd in all the screenshots. 1 group of level 50's and another group of sub 50's killing Nagafen 2 weeks after release, is NOT classic.


So to answer your question, I did personally see these exploits as did my friends, in each of these screenshots.

I am glad that some of these exploits have been patched and more so are still being fixed, but without punishment to the players who took advantage of these exploits without reporting them, is very disheartening to the players who are working through content properly.
  #2  
Old 12-20-2011, 01:48 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Albane [You must be logged in to view images. Log in or Register.]
Because Original EQ had exploits, you let them happen here? ...
No, that's not what he said at all. He was saying that to complain about exploits here is laughable when many more existed on Live, blue99, vztz, every other server, etc. Just wait for them to get fixed - if they disagree with your definition of an exploit, well, tough bananas. I've reported players for exploiting successfully. The GM's here do not publicly announce whenever someone is banned or caught exploiting. You think nothing is being done, yet several exploits have already been fixed. This server is a work in progress. It won't be perfect right away. Please understand.

PS: if you want to read a short list of some major problems that have been fixed here yet were broken on past servers, read this:

http://www.project1999.org/forums/sh...ad.php?t=57097
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  #3  
Old 12-20-2011, 02:16 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Albane [You must be logged in to view images. Log in or Register.]
Because Original EQ had exploits, you let them happen here?
I didn't say that.

Quote:
Original EQ did not have 10 year old information on how to use these exploits.
Original eq had worse 'exploits' than anything reported here so far. Transferring no drop items through tradeskill containers and corpses, duping money in befallen, interrupting casting by opening trades.. I could go on for a while.

Quote:
If you read these forums the first week of launch, you saw the "masterofpve' posting screenshot after screenshot with visible proof of exploits
Quote:
So to answer your question, I did personally see these exploits as did my friends, in each of these screenshots.
Get those screenshots, point out what you believe to be an exploit. Maybe we haven't seen them, noticed, or used objective reasoning to determine the cause.

Quote:
that the entire community commented on. Just because I was not in Misty at the time, or sitting in lower guk a week after launch, does not mean these exploits do not count.
Misty? If you're referring to a halfling which was giving a little too much coin reward for a quest in Rivervale, dude lol. It was used for a few hours till I disabled the npc.

Quote:
Sorry that i wasn't sitting next to Nagafen on the server first kill, but I can clearly see bats and fire pets holding proccing swords without being feared or AEd in all the screenshots.
Quote:
I am glad that some of these exploits have been patched and more so are still being fixed, but without punishment to the players who took advantage of these exploits without reporting them, is very disheartening to the players who are working through content properly.
The bugs that have been reported and fixed, you like. Me too. The way that works is, people tell us how to reproduce a bug, and we do, then we can see what's wrong with it.

Now maybe someone can report how pets aren't being ae feared? I spent about 30 minutes testing with different pets, moving around to different areas, charming bats. All of these were feared just fine.

So, is this a rumor? Maybe you saw screenshots of fighting nagafen within the 36 second window of his fears?


What I'm saying is, if the biggest exploit used was a halfling giving a little too much coin, which was negligible, we're in good shape. These cases should be looked at individually, instead of assuming and announcing that they are widespread exploits. I believe that has more of a negative impact than you might imagine.
  #4  
Old 12-20-2011, 01:53 PM
Jirr Jirr is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Did they actually witness these exploits themselves? To see, you know, if there were actually exploits? You realize posting things like this might make people believe them. Furthermore, you might have caused people to leave the server when they read your posts, believing these exploits existed and were being used.

I'd say the release of this server is one the most sploit-less eq releases possibly ever? Originally eq servers had the most sploits of course.. legendary ones at this point. Then eqemu servers (lol) and the additional eqlive servers which opened up after. Somewhere around 2004 eqlive started changing systems and got rid of lingering code exploits, but still doesn't (?) care about macroquest and showeq.

tldr: negative propaganda is possibly decreasing population. at least by 6 :P

Moving to a transparent rules enforcement system would be a big improvement in this area. It is a safe assumption that some people will be using exploits and most will get away with it most of the time. The massive botting on p99 is a great example of this. At present I can't see anything being done about exploiting or training on r99. Slap up a sticky thread with a list of people being disciplined so that we know that someone is at least trying.
  #5  
Old 12-20-2011, 05:16 PM
SearyxTZ SearyxTZ is offline
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Guys this thread isn't meant to serve as a repository for any random complaint that you have with the server. I'm sure that list would be a mile long and start with "someone killed me and I got mad".

Let's focus on what will actually bring more people here.

Complaining about exploits is not going to do that.

Everyone has a personal opinion on server rules/structure (item loot, teams, whatever), but ultimately I don't think that is what's stopping people from playing either.


The only thing worth discussing, at least in this thread, is exp rate. If I had not talked to so many former VZTZ'ers or TZT'ers who passed on this server because of the exp rate (again, specifically the early levels), I would not have posted.

I want to see those players playing here. I do not want to see this thread balloon into a bunch of incessant whining and/or random wacky ideas for your custom pvp server. Keep that shit out.
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  #6  
Old 12-20-2011, 12:52 PM
Nirgon Nirgon is offline
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Dude "THE SERVER POP IS SMALLER" has everything to do with not being able to buy awesome twink gear for 50-200pp let alone just be handed shit and free lvl 50+ buffs at all times at east commons tunnel like on blue.

Was Blue99 pop this high when it first launched? Items will flood the market, people will roll twinks, most of the bullshit has already died down from lvls 1-20. Things are fine, you guys need to think big picture.


Yes the "grind" is harder without "free" Kunark weapons and grouping with people's fungi'd melee twinks :P.
  #7  
Old 12-20-2011, 12:57 PM
Rust1d? Rust1d? is offline
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Fact: The server population has been declining. From 500+ Day 1 to just under 300 as of last night.

Fact: TOR just released today. That is going to take away people. I know a few buddies that are going to start playing that.

There needs to be some adjustments made to retain players, possibly attract more. The newbie zones are empty which deters new players right from the start.

Like Searyz said, there needs to be some sort of exp boost from 1-25.

The grind, no yellow text and no global chat do not help this game.
  #8  
Old 12-20-2011, 01:30 PM
Mexer Mexer is offline
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Quote:
Originally Posted by Rust1d? [You must be logged in to view images. Log in or Register.]
Fact: TOR just released today. That is going to take away people. I know a few buddies that are going to start playing that.
I played Beta, got early Acc. Preorder and heard bout Red one week befor it launched. Never played TOR since then. Fact.
  #9  
Old 12-20-2011, 01:32 PM
PhantomRogue PhantomRogue is offline
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People, this server was NEVER going to compete with "Blue99." Blue99 is an anomaly when it comes to EqEMU servers.

This server was always going to be a low pop Emu server, because 1, its "Roegan Classic." And 2, its PvP.

There are a few things that can solve this, but each is a huge deterrent for most people.
1) Bump exp rates. As stated many times before, SZ, the only server with exp loss, had increased EXP rates. This was done NOT to just make leveling easier, but to expose more people to PvP. The less time you have to grind, the more time you have to PvP. This is what is hindering Red99 right now. PvP will keep this game going, not rushing to 50 and Hoop Dragons for loots (Not Classic).

2) Which will never happen, as stated many times, but Punishing exploits. Quite a few high level (We all know who they are) players exploited (pathing, Wanding, Rivervale quest, etc) "Classic" to gain an unfair advantage. This lessens the competition factor and drives an extremely large gap in the population, which in turn, lowers that population.

3) Probably the least desirable. Ignore the players and just keep going as is. These issues are only going to get worse and worse as time goes on, do you want to watch Red99 die a slow and painful death when it's the same 300, then 250, then 190, then 120 people who play? Remember the world gets bigger in Kunark, less people spread across more zones equals less PvP, and this server is about PVP, not PVE.
  #10  
Old 12-20-2011, 01:20 PM
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EQLive just did a sweep of mass bans for MQ2
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