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  #1  
Old 04-12-2010, 04:24 PM
Intricus Intricus is offline
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Quote:
Originally Posted by Nedala [You must be logged in to view images. Log in or Register.]
Well there was no 1-week-downtime on live either. So imagine the server wouldnt have been down for a week we all would have made some exp. I think the exp event is for getting some "lost time" back.

I think the idea isnt that bad but i dont really care if we get an exp event or not(as long as we dont get exp events every few month).

I just want to play again im so bored [You must be logged in to view images. Log in or Register.]

Thx for the news Rogean.
Ok, if anything push the Kunark release up a week, along with any other upcoming updates...I'm sorry to complain, but bonus exp is just too WoW or live EQ.
  #2  
Old 04-12-2010, 05:05 PM
atvaata atvaata is offline
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Quote:
Originally Posted by Intricus [You must be logged in to view images. Log in or Register.]
Ok, if anything push the Kunark release up a week, along with any other upcoming updates...I'm sorry to complain, but bonus exp is just too WoW or live EQ.
STFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
  #3  
Old 04-12-2010, 04:32 PM
Judgement Judgement is offline
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I like the idea of chat channels, and I'll tell you why...

I have always been a fan of live auctions. They're a lot of fun and can be quite lucrative. Currently they are impossible, as they generate too much spam in /auc to be practical. Generally only interested parties in a live auction want to view all that.

With chat channels, I could create a live auction channel, and enrollment in that channel could be totally elective. Players could participate in live auctions to matter where they were, or what they were doing (gives you something else to do besides chat during a long camp, for example).

Leaving global /auction intact and as-is would assist those that simply want to sell an item without the time investment of a live auction.

I suppose leaving /ooc global and making /auction zonewide could somewhat achieve the same end, as live auctions could be held in low-pop zones as not to disrupt regular /aucs and communication in general (such as the arena), but I don't see the server pop supporting that at this time unless the event was scheduled in advance, and probably hosted by a guild or guilds to ensure an appreciable quantity of participants. This would also have the obvious disadvantage of isolating markets in a low-pop environment. A high-pop environment, though, is wonderful for market isolation. I remember in '99 on live, I would often get polar bear cloaks from Karg and take them to Faydwer, where they were less common, and could sell them regularly and for more. I had a great time as a traveling entrepreneur selling regional items that way, but I don't feel that is practical here, yet.

Beyond my interest in live auctions, I believe as Finawin said that a number of guilds could benefit from a raid channel through custom chat channels, as not to derail their own guild chat, as raid channels aren't currently supported.

In summary, my vote is:

custom chat channels: please,
global /auc: leave as-is,
global /ooc: leave as-is. Global /ooc helps this server grow by aiding and abetting new players, and I support that.

We can approach the issue of global /auc and /ooc later, when the population is much higher.
Last edited by Judgement; 04-12-2010 at 04:40 PM.. Reason: amendment
  #4  
Old 04-12-2010, 04:23 PM
mitic mitic is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
We're still on track to be up Friday, again as long as everything goes as planned with the setup and configuration of the server at the data center.

Additionally, we will be having a bonus XP week for 1 Week after the server comes back up. All exp gained from kills will be increased 50%.
siged

so thats 7%exp bonus for me, woot [You must be logged in to view images. Log in or Register.]
Last edited by mitic; 04-12-2010 at 04:29 PM..
  #5  
Old 04-12-2010, 04:11 PM
Finawin Finawin is offline
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Chat channels would also give guilds channels for raids. This is a great idea.
  #6  
Old 04-12-2010, 04:22 PM
Rogean Rogean is offline
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Relax, It's 50%.. Not double.
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  #7  
Old 04-12-2010, 04:24 PM
Bones Bones is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
Relax, It's 50%.. Not double.
True that, Instead of getting 3/4 a blue ill get about a full blue. Not that big a difference. Over the period of the week I guess it will match up perfectly as if it was never down. DDoS'er loses again.
Although honestly, I would be fine without the extra XP, you don't owe us anything extra [You must be logged in to view images. Log in or Register.]
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Last edited by Bones; 04-12-2010 at 04:28 PM..
  #8  
Old 04-12-2010, 04:25 PM
yaaaflow yaaaflow is offline
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I'm a big fan of the chat channels idea, for me personally ooc holds nothing of interest whereas being able to setup channels to discuss shit with groups of people who aren't necessarily in my guild would be excellent.
  #9  
Old 04-12-2010, 04:29 PM
Thorjorkill Thorjorkill is offline
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Rog,

I feel like a 5 year old waiting for an ice cream cone. The big question that will be on EVERYONES mind Thursday evening is going to be...

Midnight? 8am? noon? huh? when? now? ARGGH!

I don't expect you to be able to nail this down yet, but...

I'm jones'n man bad... Pass the baggy and a needle!
-----------------
Thanks Rogean!
\/ \/ \/ \/ \/ \/ \/
Last edited by Thorjorkill; 04-12-2010 at 04:33 PM..
  #10  
Old 04-12-2010, 04:30 PM
Rogean Rogean is offline
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If the server's ready to go, midnight.. I took Friday off. If the server is just getting put online thursday night, probably not until mid-day Friday.
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