![]() |
|
|
|
#1
|
|||
|
8 levels. It works. Twinking is the spoils of the highend, and is fun too.
Btw, that necro would just dot and shadowstep, or even tap tank your monk down, in classic anyway. | ||
|
Last edited by Billbike; 09-29-2011 at 03:06 PM..
|
|
||
|
#2
|
|||
|
Hopefully you will understand it is very easy for the high end to destroy the server. I don't mean that they shouldn't be able to get every mob they contest. But the ability to grief new-comers without risk (gear) should be thought over.
| ||
|
|
|||
|
#3
|
|||
|
You can kill 45s at 50...it's 8 levels no matter what level you are
__________________
Woohoo Wawazzat, GL of Merciless Midgets 99-03 Tallon Zek
| ||
|
|
|||
|
#4
|
|||
|
I'd disagree with the +/- 8 for low levels. A level 2 is greatly disadvantaged against a level 9. I seem to recall original servers having like a scaling level bracket system? Like levels 2-15 were +/- 4 or something like that?
| ||
|
|
|||
|
#5
|
||||
|
Quote:
It was +/-8 on TZ. I survived after starting late and made it to the top. | |||
|
|
||||
|
#6
|
|||
|
Couldnt this dynamic open up to say a lvl 8 attacking a lvl 5, the lvl 5 attacking back and then could a lvl 16 attack the lvl 5? or is that not how it works exactly? Just comes off as confusing and a cause for more problems. Rogean you seem to be excited about this pvp dynamic and it sounds interesting but exploitable to people dismay. OOR healers really doesnt happen that often especially with no boxing..And if it does happen.. not a huge deal.. just got to adapt to it.
| ||
|
|
|||
|
#7
|
|||
|
Would like to see adjusted level ranges.
Made a lowbie alt and getting chain camped by red mages in the newbie zone isn't very fun. Maybe like: 2-10 +/- 3 11-19 +/- 4 20-29 +/- 5 30-39 +/- 6 40-49 +/- 7 49+ 8 | ||
|
|
|||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
||||
|
Quote:
| |||
|
Last edited by nerfed; 10-02-2011 at 08:50 PM..
|
|
|||
|
#10
|
|||
|
^^ not a bad idea. If it isn't too hard to code, I'd support.
| ||
|
|
|||
![]() |
|
|