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#1
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If you could get a 6k item every 8 hours using a mid to low level caster, plat farmers would have permacamped Goblin Ring and flooded the market with Goblin Rings (especially on blue before Green came out). This would have caused the price on Goblin Ring to fall drastically. This is why we saw Silver Chitin Hand Wraps go from 4.6k to 300 plat. Frenzy was permacamped, and so many SCHW's dropped that it tanked the price. If people are permacamping Goblin Ring anyway, and the price hasn't changed, that means the item is even rarer than you would expect. Regardless of how often the item is camped, supply remains low. And just to make sure we are talking about Green Prices: https://www.project1999.com/forums/s...ht=Goblin+Ring Goblin Ring sold for 6k in 2021. It's still 6k today on Green.
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#2
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You're trying to argue something about the drop rate of the goblin ring, but the fact remains that it's a good early charm zone for a druid and there's at least some small chance of getting a ring.
It's a good suggestion for a charming druid. | ||
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#3
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Loramin makes it sound like you have a high probability of getting a Goblin Ring in your 20s, which is misleading. The price data shows that Goblin Ring has a rare enough drop rate to where the price hasn't changed on either server in years. Goblin Ring has been around 6k on Blue for like 9 years, while Fungi Tunic dropped 20-25k in the same timeframe. https://www.project1999.com/forums/s...&postcount=167 https://www.project1999.com/forums/s...&postcount=157 You took the path of XP + Plat in the level range from 12-24 as I suggested, and you ended up with a Lumi Staff at 46. https://www.project1999.com/forums/s...&postcount=143 Most people would call that a success. While you made some personal preference claim that being poor and charming is better, many people would prefer to have a Lumi Staff by 46 instead. The XP + Plat path is the one I suggest, and you took that path as well. Obviously my advise isn't that far fetched.
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Last edited by DeathsSilkyMist; 05-14-2025 at 09:31 PM..
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#4
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The camp is brutal solo. The 30 second spawn time means you have to constantly be attentive because the courier and all placeholders spawn already walking. If you are looking away from the game for 10 seconds after spawn, the mob could easily blend in to all the other wandering mobs. There is zero AFKing or you will have to go back through the process of finding and killing the PHer. Probably the biggest reason it's still 6K
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#5
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The data is the self reported chart on the ring page. I feel it is more accurate than what you think it might be.
There's 2 mobs dropping SCHW in the same camp and it is the common drop from at least 1 of them and not even the main reason people do that camp, they rot all the time. Also it is a 22% haste item which is kind of unimpressive on a top heavy server. I gave a pair to all my alts and I sold a dozen of them when I did 56-58 there. It is on a 32mins timer, a good chanter can kill all 4 named ph in like 5-10 mins and afk 20 mins. Goblin you have to kill 120 mobs per hour and you can't go take a piss without risking having to start over. I'm not sure why you're drawing any sort of parallels with both camp, I'd pick frenzy any day over gobby ring. And it is more of a 40+ camp if you want to have any sort of efficiency doing it but it is possible much lower. | ||
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#6
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The problem with wiki data is it is self reported by the small faction of the playerbase that edits the wiki. The data is probably skewed towards people who get rings, because you can brag about it on the wiki. There isn't much incentive to post if you never got a ring. Using data created by the entire playerbase is probably more reliable than a small fraction of the playerbase self reporting with a potential skew. SCHW is a good example of price drop due to supply because even top heavy servers need the cheaper haste items. When you have 10 alts, you don't usually spend 15k on a seahorse belt for each of them. You buy SCHWs for some of them. The point is that FBSS costs more, but it is generally inferior to SCHW. Why does FBSS cost more? Because SCHW is so common it rots. Nobody is going to pay FBSS prices for an item that rots. So you have a scenario where a generally inferior item that does the same thing (FBSS) costs more because of lower supply compared to the superior alternative (SCHW). Now if you still think SCHW is a bad example, just look at Fungi Tunic. That is probably the most popular and sought after item in P99. It's usuable by 10 classes, and everyone wants multiple copies. If Fungi Tunic dropped by 20-25k over 9 years, why did the Goblin Ring price barely move? Goblin Ring is soloable by a level 20, it has a fast respawn, and it sells for 6k. Every low level caster would be camping the Goblin Ring and getting multiple copies if it wasn't that rare. The Goblin Ring price would go down due to supply like most items on P99. That is the trend, prices go down on most items as the server ages due to a high supply and low demand. If the price remains the same for years, that is usually due to low supply keeping the prices up.
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Last edited by DeathsSilkyMist; 05-14-2025 at 11:34 PM..
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#7
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Best argument against taking EC prices as being economically rational is the Driftwood Treasure Chest. Twice the price of a tink bag while being worse, while the tink bag is vendor-purchasable and the chest is a motherfucker of a camp.
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#8
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The P99 markets are quite consistent. Most items with high supply go down in price over time. There are always exceptions, but even Fungi Tunic isn't immune to supply and demand. If Goblin Ring supply was high like Loramin suggests, it's price would have gone down as well over the past 9 years. Since the price hasn't gone down, that indicates supply is low (i.e. Goblin Ring is rare).
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Last edited by DeathsSilkyMist; 05-15-2025 at 12:44 AM..
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#9
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Here's all the criticisms I think are legitimate of the idea of spending a bunch of levels in LoIO hoping to get a ring while XPing:
It sucks to get to. Practically speaking, you'll have to take a boat ride to get there, because you're too low level to safely run there from any port location, so that's a minor hassle. And then the run to LoIO from FV is a pain with all those spiders in the way in FV. They're red and they can see invis and root you. If you go there before level 19 you won't have any ports, so either you can bind at FV and have to run that gauntlet every time you gate, or you can bind near the camp and hope you can level to 19 before you need to vendor. It'll be a bitch to find the placeholder. You don't get track until 20 and I don't think you'll get it to a usable level for several levels at least - mobs might be greening out by then. Even if you do find the placeholder and find the spawn point, you're not going to be able to sustain a 30s/mob kill rate while they're blue. Nukes and dots certainly won't be sustainable. Your best bet might be treeform + thorns but that might need good AC to work, and you'll need to snare every mob to keep them from fleeing out of melee range - even then if you're using a 1h weapon often times they'll get pushed out of melee range. If you're gonna try to keep a charm pet against the 30s spawn point, it'll probably get beat down pretty quickly and won't last a few minutes, if it doesn't break before then. Even if the pet was invulnerable I'm not sure you could med enough to keep ahead of the charm breaks - plus you'll be taking a couple hits every charm break. No matter melee or charm, you'll need to fight the ph on or near the spawn point, and I think they all have plenty of pathers around so you'll have to handle a constant stream of adds. And if you want to rely on gate as an escape hatch you'll have to consider your bind point, the run from FV through the spiders, and when you get self ports. I still think it's a good suggestion and I'd like to come back and level here - I do remember spending a little time here on my first druid. I think the play is to charm animals and pull pathers from around where the spawn points are - maybe you get lucky and you kill a ph and spawn a courier and that courier has the rare drop. But the primary reason you're unlikely to come away with a ring after leveling there isn't because of how rare the drop is - it's because you can't sustain holding down a spawn point while it's blue while solo. Perhaps what I'm most curious about is what the XP is like as an xp-green camp. The bigger level differential might make it more sustainable and the 30s respawn rate might give really good xp overall. But I think you'd still have to be pretty lucky to pin down a spawn point and PH. | ||
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#10
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Yeah that's the part that is tricky, ph will be hard to find around level 20 as there's a dozen possible PH and probably 30+ mob in the area. Without AE you basically have to hope there's already a courier up or just kill random stuff and hope you get a courier eventually but you probably won't get many that way and it is about a 3% drop rate.
I was 44 when I did it, not sure how the exp is around there. Worth a shot if it is decent but I'd bolt the second it slows down and come back in the late 30s or even 40s. Considering there's 6+ actual PH, I wonder if the best way to farm it would be bard swarming everything or have a wizard just gflux everything and PBAE every 30 sec. | ||
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