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#1
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#2
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"How" is that I showed up to the Shady Goblin spawn point before his spawn, and started talking with the other people there while we waited. Over time I (and others) helped convince everyone showing up that "yes, we'll click for now, but as soon as we can get everyone to agree to roll we'll do that instead". Now for days if not weeks after that, we still clicked. There were several people who either thought it was some sort of trick, or just thought that by doing the opposite of what everyone else did they could benefit themselves, and those people kept the clickfest going. One person, who I feel should live in infamy forever for doing the most to set things back the longest, was a guy named Siryado. But eventually we finally got everyone (including Siryado) to agree, and from that point on instead of a clickfest we had a glorious roll! But even then it wasn't guaranteed: even for awhile afterward everyone worried that some asshole would show up, ignore the roll, and turn-in ... but the beauty of social pressure (no one wanted to be the asshole that pissed off 20+ other people with their selfishness) prevented it from happening, and the roll became standard practice. Then at some unknown point after that, the staff said "we see you players have a good thing going, with 20-odd people all playing nice together: if one loser interrupts this we'll ban that loser". Only they didn't say it that way because they're staff [You must be logged in to view images. Log in or Register.] And thus, staff-enforced player agreements are born.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#3
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That's actually an interesting story to add to the history books.
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Also, how can it change? Are future players on blue forever bound to an agreement forged months/years ago? Are there any examples of staff unbinding a player agreement based on players deciding to abandon it? Is there any example of a player agreement that staff didn't like, but accepted/enforced because players had agreed? | |||
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#4
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continued welfare pixels.
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#5
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I'll also add that I definitely look at these agreements (even when I like them and think they do good things) with the suspicious bias I have towards all things binding on me that I didn't agree to... (can you guess I'm a Libertarian IRL?)
More curious than anything else...I like the benefit of player agreements. | ||
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#6
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ACKCHYUALLY
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#7
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30 day lock out on each account that loots? Just tossing it out there.
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#8
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Thus, any solution that requires custom coding is always going to be problematic. The cases where the devs give us such a solution (eg. FTE messages on raid mobs or /list on legacy mobs) are extremely rare, and I think the staff does them not for us players, but instead to make things easier for their (again, volunteer/limited) GM team. This desn't mean we players can't ask for them (I advocate for "automated GMing" all the time) ... but we shouldn't realistically expect them.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#9
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Its summer, 18 pages of camp arguments using words like continuum and legislature, 100 people of the list...in a 400 year old barbarian simulator. Its summer
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#10
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