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Old 10-17-2019, 06:10 PM
BlankDiploma BlankDiploma is offline
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Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
I wanted to let you know that the file seems to have fixed it. Thank you! The darkness is awesome!
Glad to hear that!
  #2  
Old 10-17-2019, 06:44 PM
Deathrydar Deathrydar is offline
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Originally Posted by BlankDiploma [You must be logged in to view images. Log in or Register.]
Glad to hear that!
Well......it seems that later in the night it becomes impossible to navigate there again. I was in there during the early evening. Deadeye does 100% make a difference now, which it wasn't doing before. But yeah, if anyone gets stuck in the West Freeport Sewers at night and they don't know their way around....you better just stand still till morning.

Also, the difference between the east sewers and the west is still very spectacular.
  #3  
Old 10-16-2019, 05:31 PM
Israel Adesanya Israel Adesanya is offline
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In 1999 I actually used the level 1 flare spell to guide my path in the Toxxulia Forest at night. It was a great adventure.
  #4  
Old 10-17-2019, 03:22 PM
Crom Crom is offline
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Originally Posted by Israel Adesanya [You must be logged in to view images. Log in or Register.]
In 1999 I actually used the level 1 flare spell to guide my path in the Toxxulia Forest at night. It was a great adventure.
/this, thats what I did to [You must be logged in to view images. Log in or Register.]


side note try to move to the necro guild in akanon now on green (as a gnome)...you think your on drugs or something and mostly blind going into the tunnels

https://imgur.com/6CWawpy
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Last edited by Crom; 10-17-2019 at 03:34 PM..
  #5  
Old 10-17-2019, 03:47 PM
BlankDiploma BlankDiploma is offline
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Originally Posted by Crom [You must be logged in to view images. Log in or Register.]
/this, thats what I did to [You must be logged in to view images. Log in or Register.]


side note try to move to the necro guild in akanon now on green (as a gnome)...you think your on drugs or something and mostly blind going into the tunnels

https://imgur.com/6CWawpy
Have you installed the experimental shaders in this thread? Post 103.
  #6  
Old 10-16-2019, 05:50 PM
Tyronius of Midnight Tyronius of Midnight is offline
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Here is some more footage on EQ Trilogy. I got it to just stream on twitch and auto-save the videos for efficiency.

I was trying to get to oasis/west karana but both zones are actually out of order.

https://www.twitch.tv/videos/495559255

Funny easter egg at 3:15. Does this happen on P99?
  #7  
Old 10-16-2019, 05:57 PM
Deathrydar Deathrydar is offline
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Originally Posted by Tyronius of Midnight [You must be logged in to view images. Log in or Register.]
Here is some more footage on EQ Trilogy. I got it to just stream on twitch and auto-save the videos for efficiency.

I was trying to get to oasis/west karana but both zones are actually out of order.

https://www.twitch.tv/videos/495559255

Funny easter egg at 3:15. Does this happen on P99?
The candle in your video does what I remember candles doing back in 1999. Here, it only gives a glow around your character and doesn't light anything up at all.
  #8  
Old 10-16-2019, 06:00 PM
Danth Danth is offline
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It's immediately apparent that people's memories were in fact accurate and you could see--dimly--terrain/etc, especially in snow-type zones. The "pitch black as soon as you're outside the radius of your light source" effect is overdone and is more nearly similar to rain or a few of of the dark "fog" zones, both which could be quite dark. I say that as someone who approves of getting classic night time darkness correct--this is a tuning issue and with work it can be made right, I think.

Danth
  #9  
Old 10-16-2019, 07:54 PM
BlankDiploma BlankDiploma is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
It's immediately apparent that people's memories were in fact accurate and you could see--dimly--terrain/etc, especially in snow-type zones. The "pitch black as soon as you're outside the radius of your light source" effect is overdone and is more nearly similar to rain or a few of of the dark "fog" zones, both which could be quite dark. I say that as someone who approves of getting classic night time darkness correct--this is a tuning issue and with work it can be made right, I think.

Danth
Yep! We started with "as dark as possible" mostly as a proof-of-concept. With those reference materials we are looking into reclaiming the dark blue tint at night in outdoor zones.
  #10  
Old 10-16-2019, 06:08 PM
Chortles Snort|eS Chortles Snort|eS is offline
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Quote:
Originally Posted by Tyronius of Midnight [You must be logged in to view images. Log in or Register.]
Here is some more footage on EQ Trilogy. I got it to just stream on twitch and auto-save the videos for efficiency.

I was trying to get to oasis/west karana but both zones are actually out of order.

https://www.twitch.tv/videos/495559255

Funny easter egg at 3:15. Does this happen on P99?
Me want to Point out DAt NPC NAMES on green beta are Extreme BRIGHT and no like dis video!!!

**NPC names too bright on green vs classic example
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