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#1
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 06-30-2017 at 08:05 PM..
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#2
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Once Sorn joined we pretty much unanimously decided that we'll release as soon as the faces are completed. So as expected we suffered quite a bit of scope creep in the beginning, but now we have a definitive release point even though we don't know exactly when that will be. Phase 2 will involve upscaling all classic zone and NPC textures, and that may or may not ever happen since it's anyone's guess as to whether we'll have any gas left in the tank after Phase 1. It will probably happen at some point, but we've barely started theorizing about how we're gonna pull that off while keeping the end texture packages to a reasonable size. There were also quite a few hurdles along the way such as figuring out what to convert to DDS to avoid crashing the client from memory bloat, and which DDS format and conversion methods to use in order to avoid artifacts while keeping the textures to a reasonable size being that DDS files are much larger than JPEG despite being way more memory-efficient due to mipmapping. Not to mention all of the file extension wonkiness - some of the textures are DDS and some are JPEG, but they're all renamed to .bmp and flipped vertically before being repacked into the S3D archives. Makes sense, right? Meanwhile Cucumbers drew upon the powers of The Vision™ and somehow managed to permanently unfuck gequip.s3d which suffered from a litany of issues making that archive an absolute nightmare to handle. I still don't even know what he did to that thing, or what the initial cause of the problem was. I don't even want to know. It's fixed now - thanks Cucumbers! | |||
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Last edited by paulgiamatti; 06-30-2017 at 11:19 PM..
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#3
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I think this is as close as they have to a schedule:
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Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#4
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Currently at 150/174 faces completed. 174 doesn't include the 16 iksar faces which will only need eyes touched up, and any other additional touch-ups that need to be done before we release. Getting close!
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#5
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#6
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Excellent work, as stated by everyone else. Have armor models been improved for all races as well, or are the high-resolution armor textures (specifically plate) only available for a select handful of races at the moment? My gnome warrior is in a full suit of enchanted dwarven plate, and high-resolution textures would look quite snappy for him. [You must be logged in to view images. Log in or Register.]
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#7
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Last edited by paulgiamatti; 07-23-2017 at 07:47 PM..
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#8
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How do I use these/where do I go to download them?
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Carsomyr - 55 Pally - Retired Thalon - 49 Rogue - Temporarily Benched Contagious - Necro - 30's and climbing Lights - 55 Wiz - Occasional Murderer | ||
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#9
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#10
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i have a special request i dont know if its even possible but would love to see monk specific armor textures available on dark elf (i have guise of the deciever on a monk and i hate the naked look when i am in dark elf form)
great work so far | ||
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