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  #1  
Old 09-14-2016, 04:25 PM
countytime countytime is offline
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I'm gonna quote myself here like a douchebag:

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Originally Posted by countytime [You must be logged in to view images. Log in or Register.]
On live, AE groups were nerfed by reducing how many could have aggro on you at a time (to ~25, I think). That was a better solution, because those extra mobs would wander away, then come back and kill you when you were OOM. It wasn't just that you couldn't kill 25+ mobs; it was that you couldn't control 25+ mobs, something that's much more important.

In the current scenario on P99, a bard gathers every mob in a zone, then kills 25 of them, but the rest of the mobs are still under his control. So he kills the next 25. Etc, etc. The only thing that changes is the speed of the killing.

So the live solution was better, and I think they should revert the change and do that instead.
Just to clarify, the extra mobs didn't forget about you on Live; it was like you feign death'd, then got back up and they remembered you. (Someone can correct me if I'm wrong, but that's how I remember it working.)
  #2  
Old 09-09-2016, 12:02 AM
Ambrouis Ambrouis is offline
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Too bad I didnt hit 60 on my cleric in chardok... within the last 4? years...
  #3  
Old 09-09-2016, 09:58 AM
Grimmskld Grimmskld is offline
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Thanks for the updates!!
  #4  
Old 09-09-2016, 03:22 PM
jolanar jolanar is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Telin: Increased drop rate for armor and other items in Runnyeye.
Not noticing a difference at all for drops in Runnyeye. Drop rates are still WAY WAY worse than they were before the revamp. As it stands right now the revamp made the zone incredibly worse as far as drops are concerned.
  #5  
Old 09-09-2016, 03:58 PM
Crookstinger Crookstinger is offline
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Quote:
Originally Posted by jolanar [You must be logged in to view images. Log in or Register.]
Not noticing a difference at all for drops in Runnyeye. Drop rates are still WAY WAY worse than they were before the revamp. As it stands right now the revamp made the zone incredibly worse as far as drops are concerned.
I've spent a few hours the past couple of nights killing things on the bottom level. Overall I seem to be getting the same or perhaps slightly more drops than before (although this is rough estimation from memory and not based on parses of my logs for drops), but the named mobs still very often (75% of the time I'd say) drop nothing. The vast majority of the drops I have seen have been off non-named mobs, and it could well be that I have just killed more of them than in past sessions and that's why it seems like there's a slight increase in drops. But, I finally have the full set of Blackened Alloy I was going for, and only 2 drops from a full set of Dark Muslin.
  #6  
Old 09-09-2016, 04:37 PM
jolanar jolanar is offline
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Quote:
Originally Posted by Crookstinger [You must be logged in to view images. Log in or Register.]
I've spent a few hours the past couple of nights killing things on the bottom level. Overall I seem to be getting the same or perhaps slightly more drops than before (although this is rough estimation from memory and not based on parses of my logs for drops), but the named mobs still very often (75% of the time I'd say) drop nothing. The vast majority of the drops I have seen have been off non-named mobs, and it could well be that I have just killed more of them than in past sessions and that's why it seems like there's a slight increase in drops. But, I finally have the full set of Blackened Alloy I was going for, and only 2 drops from a full set of Dark Muslin.
It's not just about alloy armor though. Mobs there used to drop bronze and finesteel weapons regularly. Not to mention runes and pages etc. Not a single item off a goblin in 30 minutes of slaughtering them in fact.
  #7  
Old 09-10-2016, 06:04 PM
Crookstinger Crookstinger is offline
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Quote:
Originally Posted by jolanar [You must be logged in to view images. Log in or Register.]
It's not just about alloy armor though. Mobs there used to drop bronze and finesteel weapons regularly. Not to mention runes and pages etc. Not a single item off a goblin in 30 minutes of slaughtering them in fact.
I have seen plenty of runes and pages there over the past several days. I have not seen a single piece of bronze or fine steel, though. The only other drops I have seen are the odd rusty weapon here or there.
  #8  
Old 09-10-2016, 08:32 PM
Drazyx Drazyx is offline
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i played classic on 33.6kbs modem, 166mhz computer, first voodoo gpu. my first dropped connection lock up from AOE was by a wizard in WC next to dervs, pulled the entire zone and LDd some of our group members. swarming and AOE bombing DID NOT exist in all the glory that is believed; not classic. Even the cheaters bought entire computers to use macroquest on, because no one knew anything about PCs but a select few. I swear i smell millennials arguing about their 1.2ghz first computers here.
  #9  
Old 09-11-2016, 11:26 AM
bigbard1 bigbard1 is offline
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@staff

Do you feel like this change maybe 4 or 5 years ago would have made the server less toxic and populated at the top?
  #10  
Old 09-13-2016, 05:09 PM
getoffmylawn getoffmylawn is offline
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This just dawned on me..

If the 25 mob cap on aoe songs was put in with regards to helping other players against those said bards from keeping all the mobs in a zone to themselves, its actually counterintuitive.

I pulled about 40 per swarm the other night in a few swarms. After the first 25 went down after about 5 minutes, I realized that new batch of mobs, all with 100% hp, were only staying out of the zone longer for other players. So, instead of a bard pulling everything in the zone and the timers on those mobs resetting how the normally would before the patch, I was keeping a lot more mobs than there should be away from other players.

Just another reason this 25 mob cap is a bad idea.
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