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  #161  
Old 02-17-2015, 01:29 AM
Glenzig Glenzig is offline
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Originally Posted by Baugi [You must be logged in to view images. Log in or Register.]
I think most people are cool with it just increasing "sniping". I understand that you think "sniping" is uncool, but I feel like you have a vested interest in lobbying against it.

"Sniping" makes smaller more organized guilds feasible because if you can snag 1/5 mobs but only have to gear 1/5th the number of players, you're gearing at the same rate as the bigger disorganized guild.

If you're gearing at the same rate as the bigger guild, you'll attract people who meet your more organized standards and potentially start to edge out the larger guild. If you start to edge out the larger guild, PVP will presumably happen.
I've read in this thread that it takes about an hour to form up for raid on this server. If the smaller guilds are that much more organized, why not get there before Holo and defend the zone? 3 guilds of 20-30 highly skilled and organized pvpers could easily force Holo from the zone and either rotate mobs or pvp each other after Holo is gone. That would be like a 500% increase in pvp right there.
  #162  
Old 02-17-2015, 01:31 AM
Glenzig Glenzig is offline
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Originally Posted by Erock KVen [You must be logged in to view images. Log in or Register.]
BK Says some crazy shit sometimes, but honestly what he's saying about variance makes sense to me. Especially after experiencing the random repop on sunday I think "raid variance" could really mix things up.

Nirgons argument is Holo will just camp out at the raid mob raid buffed with 70 people, no offense but isn't that what you guys already do? Go ahead camp 70 people out at one mob, have fun mobilizing to the next one on different random timers.
You're confusing variance and simulated re-pops. What happened on Sunday was a server restart which forced a re-pop. Variance is a whole different beast.
  #163  
Old 02-17-2015, 01:52 AM
daasgoot daasgoot is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
I've read in this thread that it takes about an hour to form up for raid on this server. If the smaller guilds are that much more organized, why not get there before Holo and defend the zone? 3 guilds of 20-30 highly skilled and organized pvpers could easily force Holo from the zone and either rotate mobs or pvp each other after Holo is gone. That would be like a 500% increase in pvp right there.
obv never faught 30v70 b4
  #164  
Old 02-17-2015, 02:09 AM
Baugi Baugi is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
I've read in this thread that it takes about an hour to form up for raid on this server. If the smaller guilds are that much more organized, why not get there before Holo and defend the zone? 3 guilds of 20-30 highly skilled and organized pvpers could easily force Holo from the zone and either rotate mobs or pvp each other after Holo is gone. That would be like a 500% increase in pvp right there.
Organization tends not to hold up when you have to coordinate with 2 other independent groups, but ignoring that...

Who are these three guilds? I guess it'd have to be Azrael, Fresh, and Suave (since the server really only has four raiding guilds)? Why would Fresh and Suave risk the uncontested planar clears Holo gives them to have a massively under-geared fight against Azrael?

Moreover, how do you see the engagement going down? If I were Holo, I'd just wait it out since my opponents' strategy relies on first forcing me out of the zone.

But hell, let's ignore all of that. The one-hour LNS window isn't long to have another PVP battle, rebuff, clear, and down most of these zones.
  #165  
Old 02-17-2015, 02:43 AM
Erock KVen Erock KVen is offline
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Quote:
Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
You're confusing variance and simulated re-pops. What happened on Sunday was a server restart which forced a re-pop. Variance is a whole different beast.
I understand that, however I don't see + / - on a boss spawn a bad thing. That is variance correct? (legit question)
  #166  
Old 02-17-2015, 03:38 AM
Drakaris Drakaris is offline
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Originally Posted by Glenzig [You must be logged in to view images. Log in or Register.]
I've read in this thread that it takes about an hour to form up for raid on this server. If the smaller guilds are that much more organized, why not get there before Holo and defend the zone? 3 guilds of 20-30 highly skilled and organized pvpers could easily force Holo from the zone and either rotate mobs or pvp each other after Holo is gone. That would be like a 500% increase in pvp right there.
Poor naive friend. Azrael have proven they can muster 40+ players for uncontested pixels.

It is never about pvp or gearing up players. It is about black holing crowns and sow swords and rmting the rest. Just talk to their ex members in holocaust.
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  #167  
Old 02-17-2015, 03:44 AM
Swyft Swyft is offline
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Quote:
Originally Posted by Erock KVen [You must be logged in to view images. Log in or Register.]
I understand that, however I don't see + / - on a boss spawn a bad thing. That is variance correct? (legit question)
Variance would be random respawns of raid mobs, basically you never know when they are gonna pop, so the people who are already in the zone have the highest chance of getting the mob down.

This of course would lead to much less pixels for a zerg as it defeats the very nature of a zerg, which is a planned force of greater numbers than any guild can muster to defeat.

Holocaust is much slower at mobilizing because buffing and preparing 80 people takes much longer than a smaller crew. Holocaust also doesn't fare so well in small scale pvp engagements which is why they don't try to compete for mobs without 5x the opposing forces numbers. As we've seen in the past when they ask Fresh for aid when they only have 20 more members than Azrael. They also require 4x the numbers of other guilds to defeat raid targets like wipping to gorenaire with 60 members.

In order for a zerg to control all content with variance they would need to maintain a steady force in all zones at all times, something we all know Holocaust cannot and does not do as we often control KC and Sebs on non raid days.

So inevitably it would lead to raid loot being more evenly distributed between Suave, Fresh and Azrael and not just Holocaust. They know this but wont say it because lol they like having all the loot go to them just like Nihilum did.

Instead of trying to make any logical argument they resort to flaming and making idiotic conclusions a 4th grader could see through it's kinda like a cigarette company telling you smoking is good for you, while everyone around them is dying of cancer.

Basically as long as they are getting loot fuck the rest of the server.
  #168  
Old 02-17-2015, 04:03 AM
Flexin Flexin is offline
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Variance would promote more pvp, don't understand how anyone thinks otherwise. Doesn't have to be some absurd amount, +/- 6-8 would work.
  #169  
Old 02-17-2015, 04:13 AM
Kergan Kergan is offline
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Originally Posted by Swyft [You must be logged in to view images. Log in or Register.]
Variance would be random respawns of raid mobs, basically you never know when they are gonna pop, so the people who are already in the zone have the highest chance of getting the mob down.

This of course would lead to much less pixels for a zerg as it defeats the very nature of a zerg, which is a planned force of greater numbers than any guild can muster to defeat.

Holocaust is much slower at mobilizing because buffing and preparing 80 people takes much longer than a smaller crew. Holocaust also doesn't fare so well in small scale pvp engagements which is why they don't try to compete for mobs without 5x the opposing forces numbers. As we've seen in the past when they ask Fresh for aid when they only have 20 more members than Azrael. They also require 4x the numbers of other guilds to defeat raid targets like wipping to gorenaire with 60 members.

In order for a zerg to control all content with variance they would need to maintain a steady force in all zones at all times, something we all know Holocaust cannot and does not do as we often control KC and Sebs on non raid days.

So inevitably it would lead to raid loot being more evenly distributed between Suave, Fresh and Azrael and not just Holocaust. They know this but wont say it because lol they like having all the loot go to them just like Nihilum did.

Instead of trying to make any logical argument they resort to flaming and making idiotic conclusions a 4th grader could see through it's kinda like a cigarette company telling you smoking is good for you, while everyone around them is dying of cancer.

Basically as long as they are getting loot fuck the rest of the server.
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
  #170  
Old 02-17-2015, 04:13 AM
Kergan Kergan is offline
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*also TLDR
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Next thing I know he's low-HP running like a NPC but we blasted him down so hard I think his pussy came off.
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