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  #1  
Old 11-28-2014, 02:02 AM
Raev Raev is offline
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Quote:
Originally Posted by khanable [You must be logged in to view images. Log in or Register.]
Having the entire
group running around ensures that you get at least 24 mobs on you,
which is a pretty good run since several of the mobs in the zones we
use are 55+.
So these guys were happy to AE 25 mobs at once.

Let's do some quick math. Every time you cast on a mob, the server must send that message to every PC in the vicinity ("xxx is stunned by scintillating colors" etc). Let's make some assumptions: 2 enchanters casting 1 spell every 2 seconds, 2 wizards casting 1 spell every 6 seconds. That's 1.3 spells per second. With 150 mobs, that's 200 messages per second. If each message is 64 bytes (reasonable with protocol overhead), that's 12.8KB/s of bandwidth for spell messages alone, let alone the position packets etc. Meanwhile a 56kbps modem can handle only 7KB/s of bandwidth.

TL;DR: Chardok AE proved nonclassic
  #2  
Old 11-28-2014, 04:44 AM
Susano Susano is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
So these guys were happy to AE 25 mobs at once.

Let's do some quick math. Every time you cast on a mob, the server must send that message to every PC in the vicinity ("xxx is stunned by scintillating colors" etc). Let's make some assumptions: 2 enchanters casting 1 spell every 2 seconds, 2 wizards casting 1 spell every 6 seconds. That's 1.3 spells per second. With 150 mobs, that's 200 messages per second. If each message is 64 bytes (reasonable with protocol overhead), that's 12.8KB/s of bandwidth for spell messages alone, let alone the position packets etc. Meanwhile a 56kbps modem can handle only 7KB/s of bandwidth.

TL;DR: Chardok AE proved nonclassic
Comcast began offering cable modems in late 96, Kunark wasn't released till 2000.

TLDR: STFU
  #3  
Old 11-28-2014, 12:56 PM
skipdog skipdog is offline
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Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
So these guys were happy to AE 25 mobs at once.

Let's do some quick math. Every time you cast on a mob, the server must send that message to every PC in the vicinity ("xxx is stunned by scintillating colors" etc). Let's make some assumptions: 2 enchanters casting 1 spell every 2 seconds, 2 wizards casting 1 spell every 6 seconds. That's 1.3 spells per second. With 150 mobs, that's 200 messages per second. If each message is 64 bytes (reasonable with protocol overhead), that's 12.8KB/s of bandwidth for spell messages alone, let alone the position packets etc. Meanwhile a 56kbps modem can handle only 7KB/s of bandwidth.

TL;DR: Chardok AE proved nonclassic
Are you so retarded that you don't even realize that there was cable and DSL when Kunark was out?
  #4  
Old 11-27-2014, 09:31 PM
nilbog nilbog is offline
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Good good. I was hoping this would inspire some research into what might possibly be different.

I'll say this again.

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
aeing is classic, sure.
But if there's something not right, let's isolate what it is and fix it.
  #5  
Old 11-27-2014, 11:12 PM
Aviann Aviann is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Good good. I was hoping this would inspire some research into what might possibly be different.

I'll say this again.



But if there's something not right, let's isolate what it is and fix it.
It isn't the monopolization. It isn't the massive pulls. Its the massive pulls hindering those who wish to actually hunt the zone for loot and the monk epic or xp. These AE groups that appear with their proxy bull crap have a right to charge for spots, but the happenings that go on constantly when these AE groups have no regard for the people trying to enjoy the Chardok zone(raids aside).

Once again, I believe this is an issue that must be dealt with through action of the in-game GM's in accordance to training laws, make them stricter for those that know better(generally the higher levels that lead said groups). It isn't the mechanics, mechanics are classic and aren't the issue. It is the effects of what these people are doing. Also it is always up to the guild-leader to invite whomever they choose so who cares if they create a guild group or not.

The main problem is the majority of these AE groups have no respect nor recognition for the ones inside Chardok that aren't a part of their proxy list.


This is simply my strong opinion, but I think it details and simplifies the problems at hand.
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  #6  
Old 11-27-2014, 11:38 PM
Troubled Troubled is offline
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Quote:
Originally Posted by Aviann [You must be logged in to view images. Log in or Register.]
It isn't the monopolization. It isn't the massive pulls. Its the massive pulls hindering those who wish to actually hunt the zone for loot and the monk epic or xp. These AE groups that appear with their proxy bull crap have a right to charge for spots, but the happenings that go on constantly when these AE groups have no regard for the people trying to enjoy the Chardok zone(raids aside).

Once again, I believe this is an issue that must be dealt with through action of the in-game GM's in accordance to training laws, make them stricter for those that know better(generally the higher levels that lead said groups). It isn't the mechanics, mechanics are classic and aren't the issue. It is the effects of what these people are doing. Also it is always up to the guild-leader to invite whomever they choose so who cares if they create a guild group or not.

The main problem is the majority of these AE groups have no respect nor recognition for the ones inside Chardok that aren't a part of their proxy list.


This is simply my strong opinion, but I think it details and simplifies the problems at hand.

Well, now it's ruled they have to respect those dungeon crawling groups. I thought it was that way before, but maybe not.
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  #7  
Old 11-28-2014, 12:23 AM
Sirken Sirken is offline
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Quote:
Originally Posted by Troubled [You must be logged in to view images. Log in or Register.]
Well, now it's ruled they have to respect those dungeon crawling groups. I thought it was that way before, but maybe not.
oh, you're correct. and thats why, if we're being honest, i'm a little shocked at how shocked some of u seem by the contents of this thread.
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  #8  
Old 11-28-2014, 05:55 AM
Vyal Vyal is offline
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Quote:
Originally Posted by Aviann [You must be logged in to view images. Log in or Register.]
The main problem is the majority of these AE groups have no respect nor recognition for the ones inside Chardok that aren't a part of their proxy list.
That is just not true one bit at least in my experience.
If I am in there and someone wants Nibbles I will go grab it, if a group wipes at royals I will get their corpses and save them an hour down time I will even CoH groups to wherever they want to go if they ask, if a group is in there I will pull the trains around them and communicate with them before and during the pulls to make sure they are safe.
No one is going to stop any groups from doing their thing but also those groups should be mindful of the other players in the AE getting xp also and selling proxies to people.
Most of the Chardok people are really cool and don't want to deal with this type of BS it's a business to them or a way to get XP and RL things done in between pulls not a constant grind.
  #9  
Old 11-28-2014, 06:10 AM
Vyal Vyal is offline
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But lets not kid ourselves and make this into something it isn't...

99% of the people that go in there to make groups only do it to disrupt the AE groups and the best way I found to deal with them is to kill them with kindness.
  #10  
Old 11-27-2014, 11:24 PM
DetroitVelvetSmooth DetroitVelvetSmooth is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Good good. I was hoping this would inspire some research into what might possibly be different.

I'll say this again.



But if there's something not right, let's isolate what it is and fix it.
http://www.project1999.com/forums/sh...d.php?t=156004

Thought this thread had some good points to consider and some supposed actual evidence as to specific differences.



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