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Old 01-14-2014, 03:12 PM
Bokke Bokke is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
It is sad that some are trying to use the PnP rules to essentially grief. The entire point was just a message from the GMs telling the server they would not allow griefing....
The PnP was a failure because of how childish and retarded most of the community is.
I understand the spirit in which the rules were created. My opinion at least is that if people are coming to play on a RED EQ server they have to expect classic grief.

Extreme cases of grief such as exp death bind camping, or forcing guild res timers to expire, or camping bodies for multiple days could still be dealt with by a GM.

The little day to day pvp transactions that take place though really don't require GM assistance. Its not difficult to take a breather and log off the game for a few hours if you're being corpse camped, or god forbid actually having to be civil and maintain a good reputation so you don't end up being camped in the first place.
  #2  
Old 01-14-2014, 03:15 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by Bokke [You must be logged in to view images. Log in or Register.]
I understand the spirit in which the rules were created. My opinion at least is that if people are coming to play on a RED EQ server they have to expect classic grief.

Extreme cases of grief such as exp death bind camping, or forcing guild res timers to expire, or camping bodies for multiple days could still be dealt with by a GM.

The little day to day pvp transactions that take place though really don't require GM assistance. Its not difficult to take a breather and log off the game for a few hours if you're being corpse camped, or god forbid actually having to be civil and maintain a good reputation so you don't end up being camped in the first place.
Problem with your last sentence is that corpse camping usually has little to do with rep.
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  #3  
Old 01-14-2014, 03:39 PM
Tune Tune is offline
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Quote:
Originally Posted by Bokke [You must be logged in to view images. Log in or Register.]
I understand the spirit in which the rules were created. My opinion at least is that if people are coming to play on a RED EQ server they have to expect classic grief.

Extreme cases of grief such as exp death bind camping, or forcing guild res timers to expire, or camping bodies for multiple days could still be dealt with by a GM.

The little day to day pvp transactions that take place though really don't require GM assistance. Its not difficult to take a breather and log off the game for a few hours if you're being corpse camped, or god forbid actually having to be civil and maintain a good reputation so you don't end up being camped in the first place.
great post

thanks bokke

good pvper too
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  #4  
Old 01-14-2014, 03:49 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Bokke [You must be logged in to view images. Log in or Register.]
I understand the spirit in which the rules were created. My opinion at least is that if people are coming to play on a RED EQ server they have to expect classic grief.

Extreme cases of grief such as exp death bind camping, or forcing guild res timers to expire, or camping bodies for multiple days could still be dealt with by a GM.

The little day to day pvp transactions that take place though really don't require GM assistance. Its not difficult to take a breather and log off the game for a few hours if you're being corpse camped, or god forbid actually having to be civil and maintain a good reputation so you don't end up being camped in the first place.
Classic amount of grief is exactly what people should expect on Project 1999 and that is what the PnP rules were meant to do. Unfortunately we don't have GMs on all the time to look at every situation. Corpse camping was illegal on live and would be dealt with.

The PnP was a bandaid to help enforce a classic Everquest environment without the use of GMs investing their time. Guild leaders couldn't step up and help govern these rules without them being "server rules" so we are stuck with a bad solution. It will evolve in time but there is no reason to complain about it. Best thing people do is not act like assholes.

There is so much talk about bans on this server. Did anyone even get a real ban besides Tune? A guy who has broken rules on this server since day one. It had little to do with the PnP and much to do with everything else.
  #5  
Old 01-14-2014, 03:52 PM
Bokke Bokke is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
Corpse camping was illegal on live and would be dealt with.
What game was this because it sure as hell was not the EverQuest I was playing.
Discordia/Indig/Pande corpse camped each other on TZ at least weekly.

Edit: Sorry this came across as snarky. I legitimately don't recall corpse camping being illegal, and if it was no one cared.
Last edited by Bokke; 01-14-2014 at 04:06 PM..
  #6  
Old 01-14-2014, 03:53 PM
Tune Tune is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
Classic amount of grief is exactly what people should expect on Project 1999 and that is what the PnP rules were meant to do. Unfortunately we don't have GMs on all the time to look at every situation. Corpse camping was illegal on live and would be dealt with.

The PnP was a bandaid to help enforce a classic Everquest environment without the use of GMs investing their time. Guild leaders couldn't step up and help govern these rules without them being "server rules" so we are stuck with a bad solution. It will evolve in time but there is no reason to complain about it. Best thing people do is not act like assholes.

There is so much talk about bans on this server. Did anyone even get a real ban besides Tune? A guy who has broken rules on this server since day one. It had little to do with the PnP and much to do with everything else.
wtf have i done dawg

ur linking me with an old account isnt even fair
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  #7  
Old 01-14-2014, 05:24 PM
Tubben Tubben is offline
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Quote:
Originally Posted by Bokke [You must be logged in to view images. Log in or Register.]
I understand the spirit in which the rules were created. My opinion at least is that if people are coming to play on a RED EQ server they have to expect classic grief.
Well, i played on VZ since the beginning to the end of GoD.

And there wasnt such PnP Rules. But know what ?

People didnt attack while others were on an mob.
If you got killed, you came and LnS (no problem there).
No bindcamping or corpsecamping. Sometimes you even got an rezz after killed in pvp.
If an raidforce was engaged on an mob, the other raidforce stood there and watched. (and hoped that you wipe -> to the mob).

Sure, there were exceptions. But they were rare. Like we got attacked by Defiant while on Aten Ha Ra, even if they denied that they did that.

There was not much griefing. And yes, there were occasionally pk's.

PvP was mostly guild vs guild. And we had very very good pvp.

So, no, i dont expect much griefing [You must be logged in to view images. Log in or Register.]

I miss VZ [You must be logged in to view images. Log in or Register.]

Tubben
  #8  
Old 01-14-2014, 03:09 PM
Tassador Tassador is offline
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Bokke post made my toes tingle and the hairs on my neck get that fuzzy feeling. Good read sir!
  #9  
Old 01-14-2014, 04:08 PM
Colgate Colgate is offline
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shut up fag
  #10  
Old 01-14-2014, 04:23 PM
HippoNipple HippoNipple is offline
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Ashlanne wrote:
Here is the response from CS regarding the policies..

Of course everything depends on if we can prove their intentions or witness the actions in some way, so our response will be somewhat situational. With that said, the situation(s) that this person described would be handled as follows:
If raid X had yet to engage in the encounter, the raid should find a PvP solution.
If both raid X and Y engage simultaneously, they should find a PvP solution.
If raid X had engaged in the encounter and it was disrupted through PvP by group Y who did not have adequate force to have a reasonable chance for the encounter, we will enforce the PnP.
If raid X had engaged in the encounter and it was disrupted through PvP by group Y who did have adequate force to have a reasonable chance for the encounter, raid X should find a PvP solution.
If raid X had engaged in the encounter and it was disrupted through PvP by group Y by training, we will enforce the PnP.
I think that the rule "Characters will not lose experience when killed in PvP combat, under most circumstances, although the occasional loss of experience is to be expected." refers to the fact that a necro DoT, fall damage, or a Mage pet could kill you and you would lose exp (or any other factor). The lack of experience loss is not guaranteed.

There were no changes in the Rallos ruleset except the name of the server.”


There is a quote from EQ classic forums about Rallos zek. How would you like it if players couldn't even engage each other on here if another guild was already attacking a raid mob!

Compared to other games out there EQ was hardcore but people have a foggy memory of what the game was actually like and mold it into something way more hardcore than it was. Then they get upset if they can't nerd rage on people in this emulator server.
Last edited by HippoNipple; 01-14-2014 at 04:25 PM..
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