Quote:
Originally Posted by Jingleson
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I guess I'll be staying out of VP then. I'm more interested in seeing planar content anyway.
Alarti, if that's the case with VP, then why not just come to an agreement with opposing guilds that wish to run that content to set up a rotation, one guild gets it one week, another guild gets in the next week, and all other guilds stay out until it's their turn on the rotation? Wouldn't that alleviate some of the problems and give everyone a chance to get what they need from VP?
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You're assuming all sides are rational actors, rather than people playing the "it's mine and no one else's" game. Rotations would most certainly be a better use of everyone's time, as would a lack of variance in spawn timers. It would eliminate "tracking" the practice of having one or more people per guild sit at or near a boss spawn point smashing the track button or visually watching the screen for hours on end (don't forget you need enough people to cover these spawns for 24 hours every day otherwise you might miss it) until it spawns, upon which the tracker sends a mass email/text message to their guild's roster letting people know to log in their pre-camped and buffed characters to attempt to engage the boss first.
The "competition" outside Veeshan's Peak comes from being the first to log in a sufficient number of people in order to achieve "First to Engage" status on the mob, which grants that guild the exclusive right to kill that mob and take it's loot. However if said FTE guild loses the FTE, another guild can pick it up and claim the mob as theirs. This can bounce back in forth as pullers die or tanks go down, while reinforcements log in. Training or other raid interference can cause the FTE guild to forfeit their kill and loots and possibly earn a suspension, same for the non-FTE guild.
The "competition" in Veeshan's Peak consists not of being first to engage a dragon, but of training the ever living crap of each other's raids, when an opposing side shows up. Logging in and out with buffs until the pullers and counter-train players have a decent window for a pull and call people to log in.