![]() |
|
|
|
#1
|
|||
|
Has anything changed with this? Does this work now, or are there still a ton of bugs with it?
From what i've read it seems to be quite buggy. But my wife would love the difference. Hope someone can reply and let me know. Thanks for your time | ||
|
#2
|
|||
|
You guys realize there is indeed a way to use luclin models without downloading any sof client? There's a post, by someone whose name I forget, but it's got all sorts of modificaiton.. all you have to do is replace your globalload document with the text (s)he provided and voila.. it loads new models. The only bug I have noticed is Wolves are exceptionally large.. and you wont be able to launch the game via t he eqemu launcher, which means with every update you will need to redo the changes you had made. Ill search for and include a link in this, because as a few others do, I definitely prefer luclin graphics.
And as far as people complaining that it's "not classic".. neither is banning for twoboxing, making ip exemptions necessary.. not to mention a plethora of other things they have changed (turning in quests with KOS npcs while FD.. THAT is classic.. why is it removed from p99? Because P99 Isn't classic-- get over it.) | ||
|
Last edited by Xer0; 01-06-2013 at 05:45 PM..
| |||
|
#3
|
|||
|
Note: This is not the result of my work, I'm simply sharing it for those who are interested in luclin graphics without the issues caused by SOF:
http://www.project1999.org/forums/sh...uclin+Graphics Just click the "luclin graphics" guide.. and I personally used the "lazy load 2" .. works like a charm, and when you go into your game settings to enable luclin graphics, the only one you should check is the elemental.. all others will be on by default, in fact checking that option will for some reason disable the new graphics. | ||
![]() |
|
|