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#1
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Fay is stupidly easy to track. You stick a ranger at firepots. Less than 20 mobs path near there, so you'll see him. Or simply stick a druid on top of his spawn. Or anyone on top of his spawn.
Inny sucks if someone clears. But if you keep a dedicated tracker during the respawns anyway, it won't matter. Or just do my preferred method, clear the plane while he's in window and hope you get lucky with a pop. More entertaining than tracking. | ||
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#2
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Sticky this, maybe link to it on the p99 main page, because this thread is as good an argument as any for players new to the server, and wondering what the high end is like, to keep their chars essence emerald'd <lvl 50, lest some poop be'socked night they drink a bottle of bleach and scrawl out a "Goodbye Cruel Norrath" suicide note in MS Paint as a new sig.
__________________
go go go
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#3
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there is an inherent problem with just "keep everything classic" approach to what should and should not be on the server.
p1999 is not a perfect replica of classic eq, and i'm not only referring to the "unfixable" issues of working with the given client that the devs can't really alter for copy-write reasons. there are a number of much more organic issues with p1999 eq that will keep it from perfectly recreating classic eq (take for example, that I am surfing the web and posting to this forum in a window while playing the game right now). Another example, is that the timeline is significantly elongated on p1999 due to the development time schedule. Combine all this extra time with the decade plus of eq experience and easily accessible vast knowledge base available online for the game. the result is that there are times when individual decisions to deviate from perfect classic data (ivandyrs hoop, for example) makes the best sense for the server. its ironic, but some of these non-classic alterations keep the server more classic than without them. I don't know if the soulfire issue is there yet, because I don't really play much in the raid game. It isn't as simple as just saying "what was it like in actual classic?"---99.9% of the time this prob true, but sometimes it isn't. | ||
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#4
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Quote:
Also, you know better than to misrepresent the history of the hoop nerf. The relevant portion begins at 2:00: Hoop Nerf: A Historical Primer
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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Last edited by Frieza_Prexus; 07-20-2013 at 06:10 PM..
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#5
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Not enough content, too many level 60s. On red we are at least motivated to kill everything by our desire to deny it to the competition who could use it to fight us, even though we bank it all or it all rots (with exception of Queen Phara Dar of the Sacred Pixels), I don't get how TMO stays motivated.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#6
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Quote:
__________________
Current Games:
Naw | |||
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#7
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Quote:
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Last edited by Cecily; 07-20-2013 at 08:08 PM..
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#8
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Quote:
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#9
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