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#1
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![]() OMG so i have like the easiest solution to this whole thing!!
Just make it so that if your afk for more than... lets say, 30 minutes, you get kicked off the server? That way, there will be less camping and more mobilizing. I say 30 minutes because it will mess with spawns in guk or other things that people like to afk camp and pop in every 20 or so minutes for the kill. If you could limit the afk kicking rule to the raid zones by some miracle of a coding thing, we could essentially solve all of the issues. Because in reality, the system right now doesnt do anything but work for AFK campers and batphones, and passing role calls. want to mobilize, "try my product" -- Karsten Edit: The only problem i can see with my thing is that both top guilds have 15 or so that can actively camp stuff. Raise the numbers to 25 people required to camp, or 30 like snifs said, and in that sense we can retire camping forever. Because i hate it! even though im a druid and will have to camp/track anyways!! <--- Do not speak for my guild btw I should have been a mage with 1/3 of the population when the server opened -_- | ||
Last edited by Taluvill; 06-16-2010 at 09:58 PM..
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#2
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__________________
More famous than Jesus and better dressed than Santa Claus; wouldn't be seen dead on a cross and have never been caught up a chimney. So I deserve your money more | |||
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#3
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If you could limit it to just raid zones, then 15 minutes would be sufficient. | |||
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#4
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Raiding solutions cannot affect the rest of gameplay. Danth and Lara do no raid - Danth and Lara play to kill frogs and dogs. Do you want Danth and Lara to have to move their mouses every 29 minutes? And no - increasing the number to 30 is just silly. I haven't read any posts I didn't wish to so maybe this was touched on? Naggy can be done with 2 groups maybe? Definitely 3. Why should we camp him with 5?
__________________
"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#5
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Well, the idea would be that you dont camp him at all??? I thought thats what we were all trying to get rid of | |||
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#6
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Agreeing to this rule just makes a guild with a lot of members able to camp it while a smaller guild unable to do it. Make it 100 people and maybe it's something to consider. Camping him with 100 people would sure make camping less likely.
__________________
"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#7
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Fixed. But in all seriousness, any argument either guild makes is extremely hypocritical to say the least, so i find this extremely funny in the end. I do want us to find a solution to this nonsense though. i really do.] Edit: AFK for a bit. I'll be back to fix this crap like a golden e peen of shining awesomeness in a little bit. | |||
Last edited by Taluvill; 06-16-2010 at 10:28 PM..
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#8
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![]() Hmmm. never thought about that and i have a macroable mouse = P
Damn. Back to square one. | ||
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#9
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So the 30 mins afk timer is based on your /loc if you dont move from any given /loc for 30 minutes this would boot you to char select. You can macro up and down all you want but theres always that chance of lag hitting and your macro putting you in a dangerous situation that you really wouldnt want to risk. Safe spot in fear? lag up and walk to far, agro and wipe your guild, GG. I actually like the 30 min afk boot option if the Devs were willing to add it, tho its not classic. | |||
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#10
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A or D would not change your loc... soooo Edit: although im sure you could set up a nifty macro to move forward a step, then back every other 30 min thing. so i guess it wouldnt work | |||
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