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#1
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Pulling CT is a fail tactic even for 40 people. | |||
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#2
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Now that we've all had some time to cool off (maybe)... a few notes for you all:
1. Despite this post existing in RnF, I think there have been some solid discussions and viewpoints from both sides of the ruling yesterday. I hope you all can continue to debate the merits of my decision yesterday. It's nothing but healthy for the server, the raiding guilds involved, and the GM staff. 2. As long as there is more than 1 guild raiding, there will be staff judgements made regarding certain scenarios which play out but perhaps enter a gray area in the server raiding rules. This will never go away. Staff intervention will almost always be required, regardless of the ruleset. To a certain extent, it's why we exist on the server. If this was not true, I'm sure Rogean would just patch some code in to transfer the loot to whoever appeared first on the aggro list for each encounter. Problem solved, right? 3. Some have suggested that this is completely unprecedented, and it's certainly not. Nor will this incident stand alone in the history of decisions going forward. As mentioned in point #2, GM staff is here to weigh in on encounters and make decisions to the best of their abilities. The rules help inform staff decisions on awarding loot. Period. I would challenge anyone to come up with a set of rules that can determine who is awarded a kill by themselves, without a human touch, for all possible scenarios. That said, we certainly seek to work toward that goal more and more. To those of you who strongly disagree with my decision yesterday, please note that I'm sorry you got the short end of this one, and that I've been in similar situations myself (both on live, and here). It sucks to be robbed of loot, no matter how good or bad it might be. But from my view point, the correct decision was made based on a very many number of variables in this particular encounter. While we'd love to be present for every encounter to make sure things don't happen, we obviously cannot. In situations where we are not present, the rules and guidelines set forth provide the best information toward our decisions. But when we can, we'll be present and interpret the rules as we see fit, collectively. I emphasize that because although there is some interpretation, it is certainly not an individual effort. We constantly look for feedback internally and continually improve not only our judgement of rules, but the rules themselves. No decision is made in a vacuum. | ||
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Last edited by Ephi; 11-13-2012 at 12:57 PM..
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#3
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__________________
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#4
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If a GM/Guide is present they will subjectively analyze the situation to judge whether or not a "sufficient raid force" is present and/or a "sufficient attempt" was made? FTE will not count if a "raid" only has one person on the encounter log? At this point, the thread stating the raiding rules needs to be updated to account for the individual rulings and nuances in the multitude of threads that have occurred since it was last revised. | |||
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#5
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GMs will make decisions to the best of their abilities with the information made available to them, whether server logs of player fraps or whatever. It has always been this way. Absolutely nothing has changed. | |||
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#6
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Logs or fraps hardly ever explain the full situation so my preferable situations would be to have a GM watch every raid, or to have no staff involvement in raid disputes and allow us to run wild. Preferably, the second option. | |||
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#8
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Even with FTE shouts, based on the recent rulings it will still cause different outcomes after the fact. | |||
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#10
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You are not the judge of sanity or insanity, fortunately for everyone here.
You have no idea what was going on with the other raid forces, what they may or may not have done, in what context that pull was attempted, etc. Instead you choose to speculate, and you conveniently settle on the conclusions most suitable to your arguments. The bottom line is that rules are set in place not to try to figure out what is in peoples heads or why they are doing things, but instead to set up a framework within which people can act such that they get rewarded or punished. The discussion with everyone else is about this framework. Seeing as you continually shit up the thread with vague and subjective bases for what you think happened or what you think the rules are, this concept seems to have eluded you. | ||
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